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AD&D Character Sheet 4.6
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AD&D Character Sheet 4.6
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Wounds. PLAYER CHARACTER RECORD. 2nd Edition. Modifier. +/-. Spell. Spell . Resistance. COMBAT. Petrification/. Polymorph. Breath Weapon. Rod, Staff,.
Character Class/Kit
Level
Race
Alignment 2nd Edition
Patron Deity/Religion Place of Origin
PLAYER CHARACTER RECORD
ABILITY SCORES
SAVING THROWS Start
Hit Adj
STR DEX CON INT WIS CHA
Dmg Adj
Weight Allow
Surprise Adjustment HP System Adj Shock Add Spell Profs Level Magical Bonus Def Adj Spells Max # of Henchmen
Max Press
Missile Att Adjustment Resurrect Survival Learn Spell
Open Doors
Bend Bars
Defensive Adjustment Poison Regen Save Max # Spell Spells Immun Spell Spell Failure Immun Reaction Adjustment
Loyalty Base
Mod
Total
+/-
Modifier
Paralyzation/ Poison/Death Rod, Staff, or Wand Petrification/ Polymorph Breath Weapon Spell Spell Resistance
COMBAT ARMOR
Surprised AC
DEX Checks
Shieldless AC
Vision Checks
Useless #
Rear AC
Hearing Checks
Max Deaths
Type Worn
CLASS Target’s AC
10
9
Numbed #
HIT POINTS
Deaths to Date
Hit Dice: d 8
7
6
5
4
3
2
1
0
-1
Wounds
-2
-3
-4
-5
-6
-7
-8
-9
-10
To Hit #
COMBAT MODIFIERS To Hit Modifiers
+/-
Damage Modifiers
+/-
AC Modifiers
+/-
Non-proficiency penalty
WEAPON COMBAT Weapon
#AT
Size
Type
Speed
Hit/Dmg Adj
Damage
/
/
/
/
/
/
/
/
/
/
/
/
/
/
/
/
Range/Special
PROFICIENCIES Proficiency
Slots Chk
Proficiency
Slots Chk
Proficiency
Slots Chk
EQUIPMENT Item
Location
Wt
Item
Total Weight
Location
Wt
Encumbrance Rate
Location
EXPERIENCE
Movement
Base
Run (x 5)
Jog (x 2)
Day
Rate
Total XPs
XPs Needed for Next Level
Run (x 3)
Kit Modifier
Ability Bonus
Run (x 4)
Subrace Modifier
Level Limit
Encumbrance
Weight
Move Attack
Category
Carried
Rate
AC
Penalty Penalty
Level Changes THAC0
Light ( ⁄3 MV)
–
–
Saving Throws
Moderate ( ⁄2 MV)
-1
–
Weapon Proficiencies
Heavy ( ⁄3 MV)
-2
+1
Non-weapon Proficiencies
-4
+3
2
1
1
Severe (MV=1)
Wt
Movement Rate
MOVEMENT Movement
Item
1
MAGIC ITEMS
TREASURE/OTHER POSSESSIONS
By
At Levels
CHARACTER CLASS/KIT INFORMATION
HONOR/STATION
Special Powers/Benefits:
Honor/ Station
Base
Birth:
Reaction Adjustment:
Special Hindrances:
PSIONICS
Recovery Rates:
PSPs Class/Kit Notes:
Walking
3/hour
Resting
6/hour (1/turn)
Sleeping
12/hour (2/turn)
Disciplines:
Science/Devotion
PS
Science/Devotion
PS
THIEVING ABILITIES Base
Skill Race
Dex
Kit Armor Total
Pick Pockets
%
Open Locks
%
Find Traps
%
Move Silently
%
Hide in Shadows
%
Detect Noise
%
Climb Walls
%
Read Languages
%
Backstab Damage Multiplier
PRIEST VERSUS UNDEAD Skeleton or 1 HD
Zombie
Ghast
Vampire or 9 HD
Ghoul or 2 HD
Wraith or 6 HD
Ghost or 10 HD
Shadow or 3-4 HD
Mummy or 7 HD
Lich or 11+ HD
Wight or 5HD
Spectre or 8 HD
Special
REPUTATION
PATRONS
WIZARD & PRIEST SPELLS
Title
Current
Last Performance
Number
Spells per Level: Maximum
1st
6th
2nd
7th
attend local
3rd
8th
Earnings Spent on Reputation Established Reputations Index
Town/City
Fans
1-10
Diehards
11-12
attend 100 miles
4th
9th
Boosters
13-14
local + 1d6 friends
5th
Other
Spheres Available/Opposition Schools
Enthusiasts
15
free work
Supporters
16
lvlxd10 gp/d12 months
Zealots
17
follow
Defenders
18
follow & defend
Extremists
19
mimic
Fanatics
20
mimic (25% kill)
CHARACTER DESCRIPTION Character Name
Player Name
Birth Date
Birth Rank
Age
Sex
Alignment
Deity
Height
Weight
Race
Nationality
Hair
Eyes
Skin
Vision
Handedness
Class
Racial Abilities
Origin Personality:
Character Sketch
Hit Points by Level:
BACKGROUND/HISTORY/NOTEWORTHY EVENTS
FAMILY CHART
FAMILY NAME
HEAD OF FAMILY AND HIS BROTHERS AND SISTERS
FAMILY HONOR
PROPERTY OWNED
Name # of Children YOUR FATHER, UNCLES AND AUNTS
Name # of Children YOU AND YOUR BROTHERS AND SISTERS
Name # of Children
HENCHMEN/ANIMAL COMPANIONS Name
Race/Class
AC
HD/Lvl
HP
# AT
THAC0
Damage
Abiltities
Notes Notes Notes Notes Notes
MARTIAL ARTS Style
Special Maneuvers
#AT
AC
Principal Attack Hit/Dmg Adj
Damage
Weapons
NOTES
Originally created for VULGAR of Vanderbilt University
AD&D Character Sheet Rev 4.6 7/98 by Patrick M. Murphy
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