AN INTRODUCTION TO HUMAN COMPUTATION & GAMES WITH A PURPOSE ALESSANDRO BOZZON DELFT UNIVERSITY OF TECHNOLOGY
LUCA GALLI POLITECNICO DI MILANO
ABOUT THE TUTORIAL Crowdsourcing, Human Computation, and GWAPs are hot topics •
“Human Computation” => more than 3000 papers •
•
“Crowd Sourcing” => more than 36000 papers •
•
162 in 2013
This short tutorial is necessarily shallow, but • • •
•
4800 in 2013
“Games With A Purpose” => more than 1400 papers •
•
400 in 2013
Concrete Examples Lot of references and links An outlook on the future
Slides and additional materials available •
http://hcgwap.blogspot.com
ICWE 2013 - An Introduction To Human Computation and Games With a Purpose
2
•
ABOUT THE SPEAKERS ALESSANDRO BOZZON
LUCA GALLI
Assistant Professor - TU Delft
Ph.D. Student - Politecnico di Milano
http://www.alessandrobozzon.com
http://www.lucagalli.me
[email protected]
[email protected]
• RESEARCH BACKGROUND AND INTERESTS
Web Data Management Crowdsourcing and Human Computation Game Design Web Engineering and Model Driven Development
ICWE 2013 - An Introduction To Human Computation and Games With a Purpose
3
• • • •
ICWE 2013 - An Introduction To Human Computation and Games With a Purpose
4
AGENDA
AGENDA • PART 1 => CrowdSourcing and Human Computation • • • •
Introduction Design of Human Computation Tasks Frameworks For/With Human Computation The Future of Human Computation
• PART 2 => Games With a Purpose
ICWE 2013 - An Introduction To Human Computation and Games With a Purpose
5
• Play vs Games • Introduction to Game Design • Games with a Purpose Design Guidelines
PART 2
ICWE 2013 - An Introduction To Human Computation and Games With a Purpose
6
AN INTRODUCTION TO GAMES WITH A PURPOSE
ICWE 2013 - An Introduction To Human Computation and Games With a Purpose
7
Something really bad is going to happen…
ICWE 2013 - An Introduction To Human Computation and Games With a Purpose
8
Or not?
MAGIC CIRCLE “All play moves and has its being within a playground marked off beforehand materially or ideally, deliberately or as a matter of course… The arena, the card-table, the magic circle, the temple, the stage, the screen, the tennis court, the court of justice, etc., are all in form and function play-grounds, i.e., forbidden spots, isolated, hedged round, hallowed, within which special rules obtain. All are temporary worlds within the ordinary world, dedicated to the performance of an act apart.”
ICWE 2013 - An Introduction To Human Computation and Games With a Purpose
9
Johan Huizinga, “Homo Ludens”, (1938-1950)
WHAT IS PLAY? Autonomy: play is a voluntary ac2vity.
Safety: during play there are radically reduced serious consequences in what we do
A