Animation Material Room and Rendering Keyboard Shortcuts Main ...

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Keyboard Shortcuts ... their respective host application: Maxon CINEMA 4D R10- 12 (64 & 32-bit), Autodesk. Maya 2010-2012 (64 & 32-bit), Newtek Lightwave 3D* ... 3 GB free hard disk space (5 GB recommended) | DVD-ROM drive | Internet ...
Animation To Start

To End Stop

Material Room and Rendering Play

Previous Frame

Next Frame

Animation Controls Current Frame Total Frames

Scrubber Drag to preview frames or set new time

Display Animation Controls

Next Keyframe Previous Keyframe

Material Room

Render Settings Dialog (FireFly™ Renderer Selected)

Material Picker Document Window Cycle Entire Animations Toggle looping of animation frames on/off

Animation Palette

Current Frame Tab Frame Rate

Move Open Keyframe by Graph Keyframe Palette

Select Object Menu Select an object in your scene

Material Menu Select an object’s material

Shader Nodes Modify the base node by adding as many nodes as you wish from different categories

Add/Delete Keyframes

Current Frame

Interpolation Control Sets transition between frames as Spline, Linear, Constant or Break Spline

Wacros Easy access to complex materials

Animation Palette Timeline Displays frame or timecode depending on choice in “options”

Hierarchy List Displays all figure elements, lights and cameras

Play Range Sets range of frames shown in playback

Interpolated Frames Automatically created by Poser

Keyframe Created by changing elements

Sound When imported, sound is displayed above Play Range

Keyframe Scroll bar

Current Layer Select layers from the pop-up menu Current Layer Only Temporarily exclude other animation  layers from playback

Walk Designer

Walk Preview

Animation Palette Layers Tab

New/Delete Add and remove animation layers

Move Up/Down Reorder animation layers

Composite Method Replace or combine animation effects with subsequent layers

Make Movie

Render Now Click this button to render your image

Realtime Preview Options Time Span Displays your movie runtime and total frames Frame Rate Specify your desired frame rate

Antialias Smooth jaggedlooking edges

Walk Path Drag 2D walk path to alter direction

Restore Defaults Restore default Render settings

Sketch Designer

Render Settings Switches to render settings

Renderer Select render engine

Layers Display Visualize and directly edit  individual animation layer settings Blend In/Out Frames Fade animation layer effects in and out

Adjust Secondary Walk Motion Use Tweaks to fine tune components of chosen walk style

Draft/Final Mode Move the slider back and forth to your preferred quality level

Shader Tree Window Choose between simple or advanced mode

Format Select your desired movie output format

Start/End Frame Set start and end frames for each animation layer

Layer Name Individually name animation layers and include or hide them in animation playback

Lighting Controls Display Controls Camera Controls Set Walk Style Blend style ingredients to create walk

FireFly Render Options Specify your desired FireFly settings including motion blur, depth of field, and toon outline

Connectors See how nodes are connected and how they interact to produce the final material

This Element/All Elements  Add/delete keyframes based on setting

Element List Scoll Bar

Select Render Engine Choose between the FireFly, Sketch or Preview render engine

Materials Library Available in the Material room—allows you to save and use materials

Display Options Set options in timeline and interpolation Total Frames Click in all number windows to enter new values

Frame Rate Settings

Quality Settings Select auto or manual, then choose your settings including raytracing, cast shadows and texture filtering

Node Options Menu Add, remove, and select nodes using this menu

Add Keyframes Delete Keyframes Skip Keyframes Toggle frame dropping during playback on/off

Time Line Current Timecode Position of Animation

Keyboard Shortcuts

2D Motion Blur Adds 2D motion blur to animations. Add 3D motion blur using the Render Settings dialog

Preset Sketches Choose from several preset styles in the popup menu, or create and save your own presets Sketching While a sketch is drawing, click anywhere on the screen to stop the rendering

Resolution

Sliders Adjust the sliders to create unique sketches. Customize sketch styles for objects, background, and edges

Main Interface and Pose Room

ACTION

MACINTOSH

WINDOWS

File Menu New Open Close Save Save As Print Quit

z-N z-O z-W z-S Shift z-S z-P z-Q

Ctrl-N Ctrl-O Ctrl-W Ctrl-S Shift Ctrl-S Ctrl-P Ctrl-Q

Edit Menu Undo Redo Cut Copy Paste General Preferences

z-Z Shift z-Z z-X z-C z-V z-K

Ctrl-Z Shift Ctrl-Z Ctrl-X Ctrl-C Ctrl-V Ctrl-K

Restore Element Figure Lights Camera All

z-E Shift z-F Shift z-L Shift z-E z-A

Ctrl-E Shift Ctrl-F Shift Ctrl-L Shift Ctrl-H Ctrl-A

Memorize Element Figure Lights Camera All

Opt z-E Opt z-F Opt z-L Opt z-H Opt z-A

Alt Ctrl-E Alt Ctrl-F Alt Ctrl-L Alt Ctrl-H Alt Ctrl-A

Figure Menu Drop To Floor Hide Figure

z-D z-H

Ctrl-D Ctrl-H

Object Menu Properties

z-I

Ctrl-I

Display Menu Depth Cued Show/Hide Bkgrd Picture OpenGL Preview Drawing SreeD Preview Drawing

Shift z-D Shift z-B Opt z-O Opt z-S

Shift Ctrl-D Ctrl-B Alt Ctrl-O Alt Ctrl-S

Camera Views Main From Left From Right From Top From Front Face Camera Posing Camera Left Hand Camera Right Hand Camera Dolly Camera Flyaround

z-M z-; z-’ z-T z-F z-= z-, z-[ z-] z-/ z-L

Ctrl-M Ctrl-; Ctrl-’ Ctrl-T Ctrl-F Ctrl-= Ctrl-, Ctrl-[ Ctrl-] Ctrl-/ Ctrl-L

Document Style Silhouette Outline Wireframe Hidden Line Lit Wireframe Flat Shaded Cartoon w/Lines Smooth Shaded Texture Shaded

z-1 z-2 z-3 z-4 z-5 z-6 z-7 z-8 z-9

Ctrl-1 Ctrl-2 Ctrl-3 Ctrl-4 Ctrl-5 Ctrl-6 Ctrl-7 Ctrl-8 Ctrl-9

Figure Style Use Document Style Silhouette Outline Wireframe Hidden Line Lit Wireframe Flat Shaded Cartoon w/ Lines Smooth Shaded Texture Shaded

Shift-Ctrl-0 Shift-Ctrl-1 Shift-Ctrl-2 Shift-Ctrl-3 Shift-Ctrl-4 Shift-Ctrl-5 Shift-Ctrl-6 Shift-Ctrl-7 Shift-Ctrl-8 Shift-Ctrl-9

Alt Ctrl-0 Alt Ctrl-1 Alt Ctrl-2 Alt Ctrl-3 Alt Ctrl-4 Alt Ctrl-5 Alt Ctrl-6 Alt Ctrl-7 Alt Ctrl-8 Alt Ctrl-9

Element Style Use Figure Style Silhouette Outline Wireframe Hidden Line Lit Wireframe Flat Shaded Cartoon w/ Lines Smooth Shaded Texture Shaded

Opt z-0 Opt z-1 Opt z-2 Opt z-3 Opt z-4 Opt z-5 Opt z-6 Opt z-7 Opt z-8 Opt z-9

Shift Ctrl-0 Shift Ctrl-1 Shift Ctrl-2 Shift Ctrl-3 Shift Ctrl-4 Shift Ctrl-5 Shift Ctrl-6 Shift Ctrl-7 Shift Ctrl-8 Shift Ctrl-9

Tracking Bounding Boxes Only Fast Tracking Full Tracking

Shift-z A Shift-z X Shift-z C

Shift Ctrl-A Shift Ctrl-X Shift Ctrl-C

Guides Ground Plane

z-G

Ctrl-G

Render Menu Render Area Render Anti-alias doc window Render Settings Render Dimensions Materials

z-R Opt z-N Opt z-R z-Y Shift z-Y z-U

Ctrl-R Alt Ctrl-N Alt Ctrl-R Ctrl-Y Alt Ctrl-D Ctrl-U

Animation Menu Make Movie

z-J

Ctrl-J

Window Menu Show/Hide Animation Palette Show/Hide Graph Show/Hide Libraries Show/Hide Walk Designer Show/Hide Camera Controls Show/Hide Preview Styles Show/Hide Editing Tools Show/Hide Light Controls Show/Hide Memory Dots Show/Hide Parameter Dials Show/Hide Animation Controls Show/Hide Hierarchy Editor Show/Hide Joint Editor Show/Hide Talk Designer Show/Hide Python Palette Show/Hide Tool Titles

Shift z-V Shift z-G Shift z-B Shift z-W Shift z-R Shift z-U Shift z-T Shift z-I Shift z-M Shift z-N Shift z-P Shift z-E Shift z-J Shift z-K Shift z-O z- -

Shift Ctrl-V Shift Ctrl-G Shift Ctrl-B Shift Ctrl-W Shift Ctrl-R Shift Ctrl-U Shift Ctrl-T Shift Ctrl-I Shift Ctrl-M Shift Ctrl-N Shift Ctrl-P Shift Ctrl-E Shift Ctrl-J Shift Ctrl-K Shift Ctrl-O Ctrl - -

Hidden Shortcuts Pose Mode Body Mode Camera Mode Light Mode Rotate Tool Translate/Pull Tool Scale Tool Chain Break Tool Twist Tool Translate In/Out Tool Taper Tool Color Tool Camera Cursor XY Translate Camera Z Translate Camera Pivot Camera Axis Constraint Reset Focal Reset Scale Reset Roll Reset Desktop Color Reset Param Dials Lights On/Off System Color Picker using Color tool/pickers Specular Color change using Color tool Layout Switcher Display Tools Layout Switcher Edit Tools Clear Memory Dots Cycle thru elements Play Animation Stop Animation Step Thru Frames Advance Thru Keyframes Retreat Thru Keyframes Interrupt Flyaround Flyaround Rotate Flyaround Pitch Flyaround Zoom Flyaround Pause/Resume Move Selected Keyframes Copy Selected Keyframes Paste Selected Keyframes Duplicate Selected Keyframes Select Graph Range Increase/Decrease Selected Range Create Graph Marker(s) Move Graph Marker(s) in time Move Graph Marker Vertical Duplicate Graph Marker(s) Delete Graph Marker(s) Delete Object (figure or prop) Delete Object (no undo) Maintain Selection in a Document Window

1 2 3 4 r t s l w z p c Opt key while dragging tool Spacebar drag in window z-Spacebar drag Opt-Spacebar drag Shift-drag camera tools Opt-click Focal Opt-click Scale Opt-click Roll Opt-click Desktop Opt-click Param Dials Opt-click Lights Opt-click Picker Cmd-click Color tool on figure part “Opt-click”“Display”Tools “Opt-click”“Edit Tools” Opt-click occupied dot Up/Down Arrows Return Return Right/Left Arrows Tab Shift-Tab Mouse click Mouse Right/Left Mouse Up/Down z-Mouse Up/Down Hold Down Spacebar Drag selected frames Option-click drag z-V w/frames selected Opt-drag selected frames Click-drag in Graph Shift-drag in selected graph range Click in graph display Drag selected graph range z -drag selected marker Opt-drag selected graph range Delete key Delete (selected object) Shift-Delete (selected object) Shift-Click

1 2 3 4 r t s l w z p c Alt key while dragging tools Spacebar drag in window Ctrl-Spacebar drag Alt-Spacebar drag Shift-drag camera tools Alt-click Focal Alt-click Scale Alt-click Roll Alt-click Desktop Alt-click Param Dials Alt-click Lights Alt-click Picker Ctrl-click Color tool on figure part “Alt-click”“Display” “Alt-click”“Edit Tools” Alt-click occupied dot Up/Down Arrows Enter Enter Right/Left Arrows Tab Shift-Tab Mouse click Mouse Right/Left Mouse Up/Down Ctrl-mouse Up/Down Hold Down Spacebar Hold Down Spacebar Alt click drag Ctrl-V w/frames selected Alt-drag selected frames Click-drag in Graph Shift-drag in selected graph range Click in graph display Drag selected graph range Ctrl-drag selected marker Alt-drag selected graph range Delete key Delete (selected object) Shift-Delete (selected object) Shift-click

Room Tabs Switch rooms by clicking these tabs

ALA31021242

Select Actor Menu Select figures, body parts, props, cameras and lights

Document Name

Mini Camera Controls Quickly adjust your current camera External Library Pop-Up Library Palette Embedded Library shown, 32-bit mode only

Camera Controls

Document Window Options Click for a popup menu with options for shadow mapping, texture loading and collision settings

Quick Scale Allows you to quickly resize the render to a quarter or half size.

Right-Click Context Menus Select and modify figures, actors, lights, cameras, and more by just right-clicking on them.

Window Size Control

Render Render your scene

Studio Color Picker Dots Change the display colors for the Background, Foreground, Shadow and Ground Parameter and Properties Palette Access an element’s properties and parameters

Light Controls

Display/Tracking Buttons Select tracking modes (Box, Fast or Full) and toggle depth cueing and shadows on/off

Display Controls Memory Dot Type Pop-up Control Choose from Pose, Memory Dots Area Render Camera and UI Dots Click and drag the box over part of your scene to render just that area

New Render Window Creates a separate window of your render

Installation

Mac: Mac OS® X 10.5, 10.6 or 10.7 | 1.5 GHz Intel Core processor (Core 2 Duo or faster recommended, 64-bit CPU required for 64-bit support) | Hosting plugins require a valid English language installation of their respective host application: Maxon CINEMA 4D R10-12 (64 & 32-bit), Autodesk Maya 2010-2012 (64 & 32-bit), Newtek Lightwave 3D*

©2010 Smith Micro Software, Inc. All rights reserved. Poser is a trademark of Smith Micro Software, Inc. All other trademarks are the property of their respective owners. Licensed product.

Installation and Pose Room Current Figure Menu

Render Menu Choose a render engine

Windows: Windows® 7, Vista™ or XP® (64-bit OS required for 64-bit installation) | 1.3 GHz Pentium 4 or newer, Athlon 64 or newer (1.65 GHz or faster recommended) | Windows® Internet Explorer® 7 or newer | Hosting plugins require a valid English language installation of their respective host application: Maxon CINEMA 4D R10-12 (64 & 32-bit), Autodesk 3ds Max 2010-2012 (64 & 32-bit), Autodesk Maya 2010-2012 (64 & 32-bit), Newtek Light Wave 3D*

Common System Requirements:1 GB system RAM (2 GB or more recommended) | OpenGL enabled graphics card or chipset recommended (recent NVIDIA GeForce and ATI Radeon required for advanced real-time preview features) | 24-bit color display, 1024 x 768 minimum resolution | 3 GB free hard disk space (5 GB recommended) | DVD-ROM drive | Internet connection required for Content Paradise | Adobe® Flash® Player 9 or newer (embedded library, 32-bit only) | Adobe® AIR® (external library)

Tool Name Drag to reposition and customize interface. Double-click name to open/close tools

Render Dimension Choose your desired render size

SYSTEM REQUIREMENTS

* Go to poser.smithmicro.com for info

poser.smithmicro.com

Editing Tools Manipulate scene objects

QUICK REFERENCE CARD

Pan Allows you to pan back and forth when the image is bigger than the render window

Render Wipe Allows you to scrub back and forth between your latest renders

For Windows:

For Macintosh:

1. Read the EULA. Read and agree to the Poser End User License Agreement (EULA). 2. Insert DVD. Insert the Application DVD into your DVD drive. The Install Poser dialog window automatically appears. 3. Click on the “Install Poser” button. The installer guides you through the installation options. 4. Choose Installation Location and Type. Normally, you would choose Full Install. 5. Click the Install button to proceed with installation. 6. Register. We encourage you to register this product with Smith Micro.

1. Read the EULA. Read and agree to the Poser End User License Agreement (EULA). 2. Insert DVD. Insert the Application DVD into your DVD drive. Double-click icon to open the DVD window. 3. Double-Click on the “Install Poser” icon. This will launch the installer application. 4. Verify Installation Type and Install Location. Normally, you would choose Easy Install. 5. Click the Install button to proceed with installation. 6. Register. We encourage you to register this product with Smith Micro.

Animation Controls

Palettes and Controls

Palettes and Controls

Talk Designer

Viseme Map File Maps speech sounds to facial expressions Figure Select a figure to animate Start/End Frame Specify a Start and End frame for your lipsync animation Create Keyframes In Select a new or existing animation layer for your lipsync animation keyframes

Select Camera Menu Choose camera or view Right Hand Camera Zooms to right hand

Scale Zooms In/Out view

Head Motions Add realistic eye and head movements

Focal Length Adjusts focal length of camera

Emotional Tweaks Customize your animation by adjusting emotion morph targets

Frame Selected Fits camera around currently selected actor

Docking options

Hierarchy Editor Display Options Check items to display or hide on the Hierarchy list

Expand Icon Click to expand all child items below this item

Properties Double-click an item to open its properties Visibility Icon Toggles visibility ofthe item in the document window Figure Creation Use these options tocreate figures or set up IK chains

Group Editor

Face Camera Zooms to face Left Hand Camera Zooms to left hand

Light Options Menu Select light options

Fly Around View

Light Intensity Drag to reduce or increase light intensity

Move X and Z Moves camera In/Out, Side to Side Roll Rolls camera left or right

Rotation Trackball Rotates camera

Light Position Drag to set light position in studio

Create or Delete Groups Choose Display Options Create Prop from Selection Setup Smoothing Group

Translate In/Out Moves element In/Out

Taper Scale one end of element

Color Picks color from selected element

View Magnifier Zooms in-out of scene without affecting camera

Direct Manipulation Visually translate, rotate, and/or scale elements

Delete Light Light Properties Controls light name, visibility, shadow behavior, color, parent, and infinite/ spotlight characteristic

Library Palette Current Runtime Pop-up menu Breadcrumbs

Rotate Tool Rotates element

Value Slider Click /drag or enter numerical values for Master Parameter Selected Dependent Parm Select to edit values

Add Additional Runtimes

Remove Remove Polygons/ Vertices from group Select Group Tree View

Item List Panel Preview Select the preview to view detail. Double-click or clickdrag to apply the setting onto scene

Edit Selected Polygons/ Vertices

Extended Details Change Figure Replaces the current figure with one from the library

Start Teaching Click to start/stop recording of value changes

Library Preferences Click to open and set preferences

Delete from Library Removes selected content item from library

Chain Break Breaks chain of parts affected by translation tools

Dependent Parameter List Parameters to be driven by Master Parameter Graph Editor Edit selected dependent parm value by click/drag in graph

Grouping Morphing Tool Selects and Visually sculpt morph groups specific targets by clicking and polygons/vertices dragging Parameters/Properties Tabs Switch back and forth between the Parameters and Properties palettes

Parameters Current Actor Menu Select an element in your scene Grouped Dials Expand and collapse dial groups and move dials between groups Parameter Change Indicator Indicates when parameter changes from default setting Parameter Dial Click and drag to increase or decrease value, double-click to bring up dialog box

Display Controls

Wireframe

Hidden Line

Flat Shaded

Cartoon

Morphing Tool Action Buttons Select the action you wish to use to modify vertices Relative To Specify the relative direction for your modifications Brush Style Select a brush style Radius and Magnitude Customize the way in which your changes will affect the mesh

Add Pin Pin vertices in place to prevent further modification

Morphing Tool Create Options Configure the degree and range of mesh modifications

Clear Pins Removes all pins

Flat lined

Document Window

Editing Tools

Select Simulation Menu Each Poser scene can have multiple cloth simulations

Parameter Options Pop-Up

Numeric Value Clicking this value lets you directly enter new values

Memory Dots Smooth Shaded

Texture Shaded

Cartoon Lined

Smooth Lined

The Cloth Collisions Objects dialog allows you to select objects for the cloth to collide against, and cloth collision settings.

Cloth Controls Convert props to/from dynamic cloth objects and set up cloth collision detection Cloth Groups Divide cloth objects into different groups to control behavior during animation

Choreographed Group Position and animate group using keyframes

Constrained Group Map/Animate with their associated surface

Soft Decorated Group Group deforms as it moves with dynamic cloth

Lock/Unlock All Disable or enable modifications on all morph targets Morph Targets Control which morphs are affected by the Morphing Tool

Editing Tools

Hair Styling Tool This editing tool appears in the Hair Room and opens the Hair Style Tool palette when selected

Current Group Menu Select the hair group you wish to work on Document Window

Face Shaping Tool Hair Growth Group Tools Create, name, edit, and delete hair groups Dynamics Controls Hair dynamics control how hair behaves during animations

Clothify

Setup Room The Setup room allows you to create and modify Poser figures.

Growth Controls Control hair length and orientation

Camera Controls

The Clothify dialog is where you convert props to dynamic cloth objects. Select the element to clothify using the pull-down menu.

Styling Controls Create custom effects such as curls and control the number of hairs in the current hair group

Cloth Simulation Settings The Simulation Settings dialog appears when you create a new dynamic cloth simulation. Name your new simulation and specify its name, range, collision, and draping options.

Display Controls

Rigid Decorated Group Group moves with surrounding dynamic cloth

Bone Tool The Bone tool lets you add and remove bones Display Options Select options to help you visualize your modifications Mirror Mirror changes across various axes on the mesh

Hair Room

Cloth Simulation Controls Create and set up cloth simulations

Driven parameter Double stacks of values indicate driven parameter. Top number is controlled by master. Bottom number is editable. Click on an empty dot to save a pose, UI or camera setting. ALT-Click (OptionClick on Mac) an occupied dot to clear its setting.

Cloth Collision Objects

Dynamic Controls Cloth dynamics control how dynamic cloth behaves during animation

Dynamic Group Controls Dynamic cloth groups behave according to dynamic settings Reset Restore default Dynamic Controls settings

Save Copy As Save your modifications as a new morph target Lit Wireframe

Cloth Room

Clear Morphs Click this button to erase your changes and start over Morphing Tool Directly manipulate vertices using the Morphing Tool

Zero Morph Reset the mesh to its neutral state

Outline Silhouette

Exaggeration Controls Adjust Morphing Tool sensitivity

Hair Room and Face Room

Parameters Menu Add, remove, and control dial groups Master Parameter Icon indicates a master parameter, click to open editor

Choose to apply display styles to your Document, (current) Figure, or (current) Element (such as a body part or prop). Figure and Element modes allow you to apply a higher category display style to your current selection.

Add to Library Adds new content item to current category from scene selection Create New Folder

Scale Increase/Decrease element size uniformly

Master Parameter Name

Dock/Undock Undocking transforms library drawer into floating palette

Hierarchical Pop-up Menu Quickly access library palette categories and subcategories

Translate/Pull Repositions element

Dependant Parameters

Switch to Category Buttons Displays top-level library buttons

Orbit Selected Rotates camera around current actor

Create New Figure Advanced Adds an additional figure to your scene Group Function

Twist Tool Twists element around its center

Right-Click To select new light type

Use the Group Editor to create and edit polygon or vertex groups. Some features (e.g. Dynamic Hair, Cloth) require the Group Editor tool Add Add Polygons/ vertices to group

Edit Palette

Add Light

Light Color Click to set light color

Move X and Y Moves camera up/down, side to side

Move Y and Z Moves camera Up/Down and In/Out

Enunciation Amplify or reduce energy influence

Light Controls

Current Camera Icon indicates camera in use. Click and drag on icon to select other cameras

Animation On/Off Toggles ability to animate current camera on/off

Docking Controls Click to open and select Docking options

Collapse Icon Click to collapse all child items below this item

X=Side/Side Y=Up/Down Z=In/Out

Camera Palette Input Files Specify a sound file and add optional transcript text

Cloth Room and Setup Room

Bones Bones control how your figures move. When manipulating the position of bone ends, the cursor changes to a bulls eye as shown.

Morphing Tool Directly manipulate facial expressions using Morphing tool Clear Morphs Click this button to erase your changes and start over Exaggeration Controls Adjust Face Morphing Tool sensitivity

Face Texture Tool Add ethnic, age, and gender features to head textures

Add Pin Pin vertices in place to prevent further modification Clear Pins Removes pins Caricature Dial Create wacky faces for your figures Symmetric/ Asymmetric Morphs Choose subset of morph targets to work with in Face Sculpting Facial Morphs Control which morphs are affected by the Morphing tool

Face Room

Content Room The Poser Content room accesses Content Paradise, which is your gateway to free and for-sale Poser content. Need a Poser figure, prop, texture, or something else? Content Paradise has you covered. Poser’s Download Manager will auto-install most downloaded content and add it to the Library palette. No more manually placing files in folders!

Additional content available at:

contentparadise.com

Hair Style Tool

Remove Guide Hairs Removes guide hairs from your selection Constrain Length Enabling this option keeps hairs from growing/shrinking Clear Selection Deselect all selected guide hairs

Face Sculpting Window Click and drag vertices to visually sculpt facial features using the Morphing tool Add Guide Hairs Adds guide hairs to your selection

Hair Editing Tools These tools function similarly to the normal Editing Tools, except they only affect guide hairs Falloff Defines the portion of guide hairs affected by the tools Lengthen Grow or shrink the selected guide hairs

Random Face One click creates a totally random face and texture!

Face Shaping Tool Window Interactively sculpt facial expressions with Morphing Tool Technology Photo Lineup Area Create 3D heads using two photos (front and side)

Reset Face Room Restore Face Room defaults Texture Preview See the current texture map Texture Variations Add ethnic, age, and gender features to head textures

Apply Shape Apply the custom shape to the head Photo/GeometryTools Align photos and geometry for best fit and highest realism