May 28, 2018 - C4GC = Core C++'s C++ Core Guidelines Corner. â The C++ Core Guidelines are opinionated - write better
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Apr 12, 2018 - CP.22: Never call unknown code while holding a lock(e.g., a callback). If you don't know what a piece of
C4GC: Concurrency DMITRY DANILOV
Why use concurrency?
§ Using concurrency for separation of concerns (classic example of GUI and worker threads) § Using concurrency for performance: • Task parallelism – divide tasks into parts and run each in parallel • Data parallelism – performing the same operation on multiple sets of data concurrently
NUMBERED POINTSthat CP.1: Assume
your code will run as a part of multi-threaded
program We can’t be sure that concurrency isn’t used now or will be used sometime in the future. Code gets reused. Libraries using threads may be used from other parts of the program. Example: The function works perfectly in a single-threaded environment but in a multi-threaded environment the two static variables result in data races! double cached_computation(double x) { static double cached_x = 0.0; static double cached_result = COMPUTATION_OF_ZERO; if (cached_x == x) return cached_result; double result = computation(x); cached_x = x; cached_result = result; return result; }
Ways to fix the issue:
§ Delegate concurrency concerns upwards to the caller § Mark the static variables as thread_local (which might make caching less effective) § Implement concurrency control, for example, protecting the two static variables with a static lock (which might reduce performance) § Refuse to build and/or run in a multi-threaded environment § Provide two implementations(for example, a template parameter), one to be used in single-threaded environments and the other one for multi-threaded environments' use
Why use concurrency? CP.22: Never call unknown code while holding a lock(e.g., a callback) If you don’t know what a piece of code does, you are risking deadlock: Example: void Observable::change() { lock_guard lock {mutex}; //do something _observer->onUpdate(this); //do something }
If you don’t know what onUpdate does, it may call Observable::change (indirectly) and cause a deadlock on mutex.
Ways to fix the issue:
We can avoid dead locks by using recursive_mutex in Observable::change. Example: void Observable::change() { lock_guard lock {mutex}; //do something _observer->onUpdate(this); //do something }
Why use concurrency? CP.25: Prefer gsl::joining_thread over std::thread Detached threads are hard to monitor. It is harder to ensure absence of errors in detached threads (and potentially detached threads). Example: void f() { std::cout