While there is a study guide (available from Ventus) that focuses largely on objects and their characteristics, it will
Java: Classes in Java Applications. 11. Using the Java Application Programming Interface public Member( String fName, St
Previous chapters include a number of examples of classes (or partial classes) from the themed application, the main pur
If you write a computer program in an object-oriented language, you are ..... In a
normal Java program you may well have hundreds or thousands of objects.
Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson
Education, Inc. All rights reserved. 1. Chapter 8 Objects and Classes ...
C#.net Classes and objects. 2. Definitions. • Class. – creation pattern for objects.
– mold for casting objects. – meta-object. – exists at compile-time. • Object.
Each object that is an instance of ... objects of class D always contain a class C ....
free space list rather than always revisiting free blocks at the head of the list.
A (software) object is a software module that bundles together state (data) and ... the special Java keyword, new is use
In the above cases, two objects of the same class have a relationship with each
other ... In Java, each class will be in its own .java file: • Movie.java, Actor.java, ...
mutable objects. Favoring immutability is a recommended Java programming practice [Blo01, Goe03]. Benefits include avoiding aliasing problems, ...
In object-oriented programming we describe types of objects by defining classes.
• A Java class definition contains. • fields - what properties an object has.
e-mail: {maribel,pedro,gustavo,jmerelo}@geneura.ugr.es ... representations, the problems share a good amount of code - demonstrat- ing JEO's lack of a ..... http://postgresql.lerner.co.il/devol-corner/docs/postgres/geqo-pg-intro.html. [7] Joao ...
This book is a reference manual for the fundamental classes in the Java ... This is
an exciting time in the development of Java. ...... \u0D00 - \u0D7F Malayalam.
communications performance in Java, in the context of ... undertaken a benchmarking exercise. Our .... marshalling we adopted the full object oriented.
We describe a native-code implementation of Java that sup- ... show that application performance is a function of data lay- ..... The results of these tests are.
light is that classes are abstract data types, whose theory corresponds to ..... term does not have any free identi ers, we call it a \constant class." .... As illustration,.
We developed a game-like instructional course module titled ... programming courses are taught and the way students learn ..... online survey of educators.
Java 3D – Lines, Shapes, Geometric Objects – page 10. 4 Geometric Utility
Classes. A primitive object provides more flexibility by specifying shape without.
Java – Objects. First: An Introduction to. Computer Programming using Java and
BlueJ. Copyright 2008. Rick Gee ..... Programming Style – instance variables.
Object Oriented Design and Techniques. UML ... Class Relationships and UML
Notations ... Construction (Implementation phase): write software using Java/C++.
both data and actions into a single object, making the class the ideal structure for
... Important: Java expects each class to be stored in a separate file. The name ...
Examples: Running a Java program. . . . . . 5. Accessing databases . . . . . . . . . . .
12. Accessing database properties . . . . . . . 12. Locating a database on a server ...
Dec 28, 2007 - To derive an algebraic specification from a Java class with a static analysis, ...... fails to exercise some of the code of the class under consideration. ..... classes,â in ECOOP 2003 - Object-Oriented Programming, 17th European.
Dec 28, 2007 - Department of Computer Science, University of Colorado at Boulder ... extensive code reuse in Java programs, it is important for the reusable ...
2. Contents. „. Introduce to classes and objects in Java. „. Understand how some
of the OO concepts learnt so far are supported in. Java. „. Understand important ...
Classes and Objects in Java Basics of Classes in Java
1
Contents
Introduce to classes and objects in Java. Understand how some of the OO concepts learnt so far are supported in Java. Understand important features in Java classes. 2
Introduction
Java is a true OO language and therefore the underlying structure of all Java programs is classes. Anything we wish to represent in Java must be encapsulated in a class that defines the “state” and “behaviour” of the basic program components known as objects. Classes create objects and objects use methods to communicate between them. They provide a convenient method for packaging a group of logically related data items and functions that work on them. A class essentially serves as a template for an object and behaves like a basic data type “int”. It is therefore important to understand how the fields and methods are defined in a class and how they are used to build a Java program that incorporates the basic OO concepts such as encapsulation, inheritance, and polymorphism. 3
Classes
A class is a collection of fields (data) and methods (procedure or function) that operate on that data. Circle centre radius circumference() area()
4
Classes
A class is a collection of fields (data) and methods (procedure or function) that operate on that data. The basic syntax for a class definition: class ClassName [ extends SuperClassName] { [ fields declaration] [ methods declaration] }
Bare bone class – no fields, no methods public class Circle { // my circle class } 5
Adding Fields: Class Circle with fields
Add fields public class Circle { public double x, y; // centre coordinate public double r; // radius of the circle }
The fields (data) are also called the instance varaibles. 6
Adding Methods
A class with only data fields has no life. Objects created by such a class cannot respond to any messages. Methods are declared inside the body of the class but immediately after the declaration of data fields. The general form of a method declaration is: type MethodName (parameter-list) { Method-body; } 7
Adding Methods to Class Circle public class Circle { public double x, y; // centre of the circle public double r; // radius of circle //Methods to return circumference and area public double circumference() { return 2*3.14*r; } public double area() { Method Body return 3.14 * r * r; } } 8
Data Abstraction
Declare the Circle class, have created a new data type – Data Abstraction Can define variables (objects) of that type: Circle aCircle; Circle bCircle; 9
Class of Circle cont.
aCircle, bCircle simply refers to a Circle object, not an object itself. aCircle
bCircle
null
null
Points to nothing (Null Reference)
Points to nothing (Null Reference) 10
Creating objects of a class
Objects are created dynamically using the new keyword. aCircle and bCircle refer to Circle objects aCircle = new Circle() ;
bCircle = new Circle() ;
11
Creating objects of a class aCircle = new Circle(); bCircle = new Circle() ; bCircle = aCircle;
12
Creating objects of a class aCircle = new Circle(); bCircle = new Circle() ; bCircle = aCircle; Before Assignment aCircle
P
Before Assignment
bCircle
Q
aCircle
P
bCircle
Q
13
Automatic garbage collection
Q
The object does not have a reference and cannot be used in future. The object becomes a candidate for automatic garbage collection. Java automatically collects garbage periodically and releases the memory used to be used in the future. 14
Accessing Object/ Circle Data
Similar to C syntax for accessing data defined in a structure. ObjectName.VariableName ObjectName.MethodName(parameter-list)
Circle aCircle = new Circle(); aCircle.x = 2.0 // initialize center and radius aCircle.y = 2.0 aCircle.r = 1.0 15
Executing Methods in Object/ Circle
Using Object Methods: sent ‘message’ to aCircle
Circle aCircle = new Circle(); double area; aCircle.r = 1.0; area = aCircle.area();
16
Using Circle Class / / Circle.java: Contains both Circle class and its user class / / Add Circle class code here class MyMain { public static void main(String args[ ] ) { Circle aCircle; / / creating reference aCircle = new Circle(); / / creating object aCircle.x = 10; / / assigning value to data field aCircle.y = 20; aCircle.r = 5; double area = aCircle.area(); / / invoking method double circumf = aCircle.circumference(); System.out.println("Radius= "+ aCircle.r+ " Area= "+ area); System.out.println("Radius= "+ aCircle.r+ " Circumference = "+ circumf); } } [ raj@mundroo] %: java MyMain Radius= 5.0 Area= 78.5 Radius= 5.0 Circumference = 31.400000000000002 17
Summary
Classes, objects, and methods are the basic components used in Java programming. We have discussed:
How How How How
to define a class to create objects to add data fields and methods to classes to access data fields and methods to classes