Counting Problems on - Computer Science - University of Oklahoma
Recommend Documents
recursive call and there is nothing to be done after the call returns. In making .... then, for example, App Add 1 would be a value, since it cannot be further.
IOS Press, 2008 c 2008 Carla P. ... net reasoning, can be effectively translated into model counting problems [cf. 2, 11, 30, 38, 41, 45]. ..... model counts. This is the essence of formula caching systems [2, 6, 32]. ..... We will call 1/γ the âm
EDGAR M. PALMERâ , RONALD C. READâ¡ , AND ROBERT W. ROBINSON§. SIAM J. DISCRETE MATH. c 2002 Society for Industrial and Applied Mathematics.
1 BASIC COUNTING RULES ... the first element of the n set belongs to the subset
or not, then we decide if .... At most 10 computers are in use at one time.
terior probability in the neighborhood induced by the kernel metric tend to be ... class probabilities are different from the query and contract .... bridge, UK, 2000.
minimum separators, maximum inscribed triangles, ... Contained Triangle: Given a simple polygon P, a ..... Assume that the optimum triangle xyz has xy tan-.
Summer 2015 through. Spring 2016. Credit Hours and Grade Average Requirements. Construction Science. B250. Bachelor of S
REQUIREMENTS FOR THE BACHELOR OF SCIENCE IN CONSTRUCTION SCIENCE. COLLEGE OF ... Minimum GPA on all Required Professiona
Finding frequency counts in large-scale networks is a funda- mental problem; an .... knows everything except for the random bits of the peers. In particular, it ...
A+ Computer Science – written by Laura Austin - www.apluscompsci.com. April
2010 Packet. Computer Science Competition. Hands-On Programming Set.
... top of the existing. Windows 98 (MS-DOS) file system. ... document on the right side of the window, and an icon of ... The Essentials of User Interface. Design.
sampling and counting techniques and put them in the con- ..... calls. 6 Towards Scalable Sampling and Counting. Algorithms. We now discuss four recent ...
ference over graphical models can be reduced to constrained ..... calls. 6 Towards Scalable Sampling and Counting. Algorithms. We now discuss four recent ...
Apr 12, 2013 - Google Excellence Award (MSc Advanced Software Engineering) .... The aim of this project is to develop a
âExploring Computer Scienceâ is a new freshman course intended for both CS majors and non- majors who have strong interest in Computer Science.
Apr 12, 2013 - The goal of this project is the development of a Skype-based robotic ... develop Android software and int
Little information exists on the distribution of notostracans in Oklahoma. The known range of Triops longicaudatus (Leconte), commonly called tadpole shrimp, ...
Feb 24, 2018 - heaters; bullet heaters; plastic water tanks; concrete sink; Walker car lift; snow chains; HG lift table;
Each variable has the domain of values. {0,1,â¦,L-1}. .... for all d,V such that d was pruned from the domain of V at l
Feb 17, 2009 - For congruent squares, the conjecture was confirmed by Norlander ...... subset, tangent to the four sides of the corresponding rectangle. If Fâ²0 ...
Horn and Schunck, the basic measurements are integrated using a global smoothness con- straint. As an alternative to the constraint in (2.8), Nagel suggested ...
London Ontario, Canada N6A 5B7. {vmazalov,Stephen.Watt}@uwo.ca. Abstract. While writer-independent handwriting recognition systems are now achieving ...
LAB-I : Laboratory Course in Computer Science is based on papers I, ... B.Sc. – I (
Computer Science) Semester - I. Paper .... Nature of Question Paper approved.
Counting Problems on - Computer Science - University of Oklahoma
graphs with a single CPU, even if multi-threading is employed. ... Architecture (CUDA) from Nvidia [6] and StreamSDK from AMD/ATI .... in nature and can be used in many applications. In this paper, in ... 8085. 12. 252-285. 34. 8075. 13. 286-325. 40. 8020. 14. 326-378. 53. 8162. 15 ..... NVIDIA CUDA C Programming. Guide ...
2012 IEEE 201226th IEEE International 26th International ParallelParallel and Distributed and Distributed Processing Processing Symposium Symposium Workshops Workshops & PhD Forum
Counting Problems on Graphs: GPU Storage and Parallel Computing Techniques Amlan Chatterjee, Sridhar Radhakrishnan, and John K. Antonio School of Computer Science University of Oklahoma {amlan, sridhar, antonio}@ou.edu Abstract
from AMD/ATI are interfaces for modern GPUs that enable the use of graphics cards as powerful coprocessors. These systems enable acceleration of various algorithms including those involving graphs [10]. The graph problems that we focus on in this paper involve counting the number of subgraphs that satisfy a given property. We are interested in counting the number of: a) connected subgraphs of size k; b) cliques of size k; and c) independent sets of size k. A naive mechanism to perform this counting is to generate a combination of the nodes (node IDs), construct the induced subgraph with the same, and check if the desired property holds. Since the number of subgraphs that can be constructed by choosing k out of n nodes is n Ck , this approach is combinatorially explosive. But it is noted that this naive approach does lend itself to be executed in parallel by using a large number of threads. The Nvidia Tesla C1060 system contains 30 modules, each containing 8 GPU processors and 16 memory banks each of size 1K. These 240 processors have access to both memory banks in the module they reside in and the global memory. The global memory access incurs a larger latency (2-3 times more) in comparison with the memory inside the module referred to as the shared memory [3]. Contention results when two or more threads access memory (same memory bank or global memory) at the same time. Such concurrent requests are simply queued up and processed sequentially. Using only the shared memory, the total space available in the Nvidia system mentioned previously is 30 × 16 KB = 480 KB. In practice, the entire 480 KB might not be available due to storage of kernel parameters and other intrinsic values in it. However, this effect can be reduced by storing such data in the constant memory instead of using the shared memory. Using a boolean adjacency matrix, a graph of size up to 1982 can be stored in 480 KB. For undirected graphs, we need to store only the upper triangular
The availability and utility of large numbers of Graphical Processing Units (GPUs) have enabled parallel computations using extensive multi-threading. Sequential access to global memory and contention at the size-limited shared memory have been main impediments to fully exploiting potential performance in architectures having a massive number of GPUs. We propose novel memory storage and retrieval techniques that enable parallel graph computations to overcome the above issues. More specifically, given a graph G = (V, E) and an integer k