Maya and Propriety Software. Lucy. Polygon Modeling and UV Mapping. Maya
and Propriety Software. Mr. and Mrs. Beaver Polygon Modeling and UV Mapping.
Ian Hubbard Demo Reel Break Down
Eddie Murphy Head
Polygon Model from Scan Data
Maya, Zbrush
Alien Head
Polygon Model and Texturing
Maya, Zbrush, BodyPaint
BigFoot Head
Polygon Model and Texturing
Maya, Zbrush, BodyPaint
Page 1
The Chronicles of Narnia : The Lion, The Witch, And The Wardrobe (Rhythm and Hues) Faun Character
Polygon Modeling and UV Mapping
Maya and Propriety Software
Lucy
Polygon Modeling and UV Mapping
Maya and Propriety Software
Mr. and Mrs. Beaver
Polygon Modeling and UV Mapping
Maya and Propriety Software
( Characters Completed at Sony Imageworks) Centaur and Minotaur Polygon Modeling and UV Mapping
Maya and Propriety Software
( Limited resolution characters for Massive) Battle Scenes
Polygon Modeling and UV Mapping
Maya and Propriety Software
( Various low Rez characters for Massive, modeled terrain from Lidar scans) Rhino
Polygon Modeling and UV Mapping
Maya and Propriety Software
( Additional modeling by Craig Chun) Halo 3: ODST (Café FX) Buildings and Props
Polygon Modeling, UV Layout, and some Texturing for Sets and Matte Paintings. ( Matte Painting created by Brandon Ketchel)
LeatherHeads
(CIS Hollywood)
Stadium Crowds and Stadium Building Elements Polygon Modeling , UV Mapping, and Texture Work Maya/BodyPaint (Additional Texture Artists Diana Miao / Ben Deshart)
Page 2
Football for Game Sequences
Polygon Modeling , UV Mapping, and Texture Work Maya/BodyPaint
The Express ArchBald Stadium Entrance and Surroundings
Polygon Modeling , UV Mapping, and Texture Work Maya/BodyPaint
Meet Dave Anatomy And Starship Dave Interiors
Polygon Modeling , UV Mapping, and Texture Work Maya/BodyPaint
( Additional Modeling: Wayne Dobson Additional Texture Work : Diana Miao and Ben Deshart )
Mint Leaf
Polygon Modeling , UV Mapping, and Texture Work Maya/BodyPaint
Satellite
Polygon Modeling , UV Mapping, and Texture Work Maya/BodyPaint
The Ring Two (Rhythm and Hues) Deer Attack
Polygon Modeling and UV Mapping
Maya and Propriety Software
(Created detailed models or car and terrain for tracking and render Added detail to existing deer model for close ups) Samara
Polygon Modeling and UV Mapping
Maya and Propriety Software
The Laugh Floor Monster INC (3DSite, Walt Disney Imagineering , Pixar Studios ) Mike and Buddy
Polygon Modeling , UV Mapping, and Texture Work Maya/BodyPaint
Page 3
Jonah: A VeggieTales Movie ( Big Idea Productions) Whale
Nurbs Patch Model and Texture Work Maya/StudioPaint
Roadside House/City Streets Nurbs Patch Model and Texture Work Maya/StudioPaint ( Additional modeling and texture Work by Jeremy Vickery and Hyun Huh ) Commercials ( Rhythm and Hues) Snuggle Bear
Polygon Modeling and UV Mapping
Maya and Propriety Software
Hartford Trophies
Polygon Modeling and UV Mapping
Maya and Propriety Software
Traditional Work
(Jim Henson Creature Shop, ADI, The Character Shop)
The Flintstones
Set and Shop Painter and Character Finishing
Dinosaurs
Set and Shop Painter and Character Finishing
Mortal Kombat
Painter and Character Finishing
Get a Life
Suit Construction, Painter, and set Puppeteer
Star Trek Voyager
Painter and Character Finishing
Brats of the Lost Nebula
Character and Creature sculpting and lead painter, designs, on set crew
The Sandlot
Sculpting crew
Personal Sculpting Projects