Ian Hubbard Demo Reel Break Down - Hubbarts.com

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Maya and Propriety Software. Lucy. Polygon Modeling and UV Mapping. Maya and Propriety Software. Mr. and Mrs. Beaver Polygon Modeling and UV Mapping.
Ian Hubbard Demo Reel Break Down

Eddie Murphy Head

Polygon Model from Scan Data

Maya, Zbrush

Alien Head

Polygon Model and Texturing

Maya, Zbrush, BodyPaint

BigFoot Head

Polygon Model and Texturing

Maya, Zbrush, BodyPaint

Page 1

The Chronicles of Narnia : The Lion, The Witch, And The Wardrobe (Rhythm and Hues) Faun Character

Polygon Modeling and UV Mapping

Maya and Propriety Software

Lucy

Polygon Modeling and UV Mapping

Maya and Propriety Software

Mr. and Mrs. Beaver

Polygon Modeling and UV Mapping

Maya and Propriety Software

( Characters Completed at Sony Imageworks) Centaur and Minotaur Polygon Modeling and UV Mapping

Maya and Propriety Software

( Limited resolution characters for Massive) Battle Scenes

Polygon Modeling and UV Mapping

Maya and Propriety Software

( Various low Rez characters for Massive, modeled terrain from Lidar scans) Rhino

Polygon Modeling and UV Mapping

Maya and Propriety Software

( Additional modeling by Craig Chun) Halo 3: ODST (Café FX) Buildings and Props

Polygon Modeling, UV Layout, and some Texturing for Sets and Matte Paintings. ( Matte Painting created by Brandon Ketchel)

LeatherHeads

(CIS Hollywood)

Stadium Crowds and Stadium Building Elements Polygon Modeling , UV Mapping, and Texture Work Maya/BodyPaint (Additional Texture Artists Diana Miao / Ben Deshart)

Page 2

Football for Game Sequences

Polygon Modeling , UV Mapping, and Texture Work Maya/BodyPaint

The Express ArchBald Stadium Entrance and Surroundings

Polygon Modeling , UV Mapping, and Texture Work Maya/BodyPaint

Meet Dave Anatomy And Starship Dave Interiors

Polygon Modeling , UV Mapping, and Texture Work Maya/BodyPaint

( Additional Modeling: Wayne Dobson Additional Texture Work : Diana Miao and Ben Deshart )

Mint Leaf

Polygon Modeling , UV Mapping, and Texture Work Maya/BodyPaint

Satellite

Polygon Modeling , UV Mapping, and Texture Work Maya/BodyPaint

The Ring Two (Rhythm and Hues) Deer Attack

Polygon Modeling and UV Mapping

Maya and Propriety Software

(Created detailed models or car and terrain for tracking and render Added detail to existing deer model for close ups) Samara

Polygon Modeling and UV Mapping

Maya and Propriety Software

The Laugh Floor Monster INC (3DSite, Walt Disney Imagineering , Pixar Studios ) Mike and Buddy

Polygon Modeling , UV Mapping, and Texture Work Maya/BodyPaint

Page 3

Jonah: A VeggieTales Movie ( Big Idea Productions) Whale

Nurbs Patch Model and Texture Work Maya/StudioPaint

Roadside House/City Streets Nurbs Patch Model and Texture Work Maya/StudioPaint ( Additional modeling and texture Work by Jeremy Vickery and Hyun Huh ) Commercials ( Rhythm and Hues) Snuggle Bear

Polygon Modeling and UV Mapping

Maya and Propriety Software

Hartford Trophies

Polygon Modeling and UV Mapping

Maya and Propriety Software

Traditional Work

(Jim Henson Creature Shop, ADI, The Character Shop)

The Flintstones

Set and Shop Painter and Character Finishing

Dinosaurs

Set and Shop Painter and Character Finishing

Mortal Kombat

Painter and Character Finishing

Get a Life

Suit Construction, Painter, and set Puppeteer

Star Trek Voyager

Painter and Character Finishing

Brats of the Lost Nebula

Character and Creature sculpting and lead painter, designs, on set crew

The Sandlot

Sculpting crew

Personal Sculpting Projects