iii PERANCANGAN DAN PEMBUATAN APLIKASI ... - Digilib ITS

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iii. PERANCANGAN DAN PEMBUATAN APLIKASI. WORD GAME SCRAMBLE PADA BOARD DUA. DIMENSI. Name. : Noswa Sabdifha. NRP. : 1203 109 009.
PERANCANGAN DAN PEMBUATAN APLIKASI WORD GAME SCRAMBLE PADA BOARD DUA DIMENSI Name NRP Department Advisor

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Noswa Sabdifha 1203 109 009 Matematika FMIPA-ITS Prof. DR. M. Isa Irawan, MT

Abstrak Many learning methods used by teachers so that students can grasp what is being taught, one of which ways is with the game. Learning method is able to convey an ultimate goal of learning with a fun way, so that the students are expected to be more enthusiastic and interested in the topic of learning. Method of learning while playing can also be applied to one important lesson in school, Such as English lessons. This particular English game is known as the Word Games. From many different types of genre for Word games , including Word game Scramble is one popular category of word games. artificial intelligence is a branch of computer science that relate to the behavior of intelligent automation. Search or tracking is one of AI techniques to solve problems. There are some applications that use search techniques, namely: Board games and puzzles. From the design and manufacture that has been done, depth first search algorithm is able to search deep on a 4x4 board to find all the words contained therein the search process. However for randomization function words in a 4x4 board can not generate as much as the expected vocabulary, making it difficult for users to find more vocabulary.

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Keyword:

Word Games, Scramble Games, DepthFirst Search.

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