QRCode. Twitter: #mlib12. QR Code - download options: Search iTunes Store or Google Play ... Transforming Classroom Interaction. Chirp app demo - audio ...
Mlearning a catalyst for pedagogical change Airserverapp on MBA for dual-screening demos
QRCode Twitter: #mlib12
QR Code - download options: Search iTunes Store or Google Play get Upcode http://www.upcode.mobi/ iPhone users: download the free app "QR App" from the iTunes Store Android users: download the "Barcode Scanner" or "I-nigma" apps from Google Play Where will you find QR Codes? http://qrcodesauckland.blogspot.co.nz/
Why MLearning? Ubiquitous:
Mobile Devices are everywhere:
http://bit.ly/MobileBratwurst Prezi: Why What Where How? Polleverywhere Mobile - what mobile devices do u own? Socrative demo - what mobile social media do u use?
Transforming Classroom Interaction Chirp app demo - audio QRCode! Dual screen iPhones (send/receive) Send photo of auditorium http://chirp.io/ http://www.bbc.co.uk/news/technology-18927928
Audience Interaction - demo your favourite Apps AirPlay audience mirroring demo My favourite App: Wikitude Wikitude & GMaps conference presentations demo Google Maps View
Think Different: Moving towards HEUTAGOGY Beyond teacher-generated content rethinking collaboration and assessment Digital Myopia Designing Learning Tony Bates Reeves (2005) - Design-Based research
Theoretical Frameworks: Social Constructivism (Vygotsky, 1978): enabling student-generated content and student-generated learning contexts Authentic Learning & Digital Myopia (Herrington et al., 2005, 2009) Laurillard (2007, 2011, 2012) Conversational Framework & Collaborative Design Learner Generated Contexts & the Pedagogy-Andragogy-Heutagogy continuum (Garnett, 2010, Luckin et al., 2010). Communities of Practice (Wenger et al., 2005, 2009)
Mobile Social Media Curation: Scoop.it Storify Academia.edu LinkedIn
Student Generated Content Mendeley sharing AUT student library video Prezi - Mobile Web 2.0 Mobile eportfolios
Student Generated Contexts AR & Geolocation G+ Hangout live demo with audience & James Clay or Helen Keegan Soundcloud
Example Projects
Project Contexts 2006-2012 http://thomcochrane.wikispaces.com/MLearningProjects http://bit.ly/MobileWeb20
Themes: Build trust and support via communities of practice Build and nurture community Explore and experience mobile social media More than a series of workshops Collaboration between educational designers and academics Reclaim mobile and social media from purely social domain to enabling education Collaborative curriculum redesign Google Docs Focus upon enabling Student-generated content and Student-generated contexts Student-owned devices Don't assume they know how! Create a foundation based upon Student eportfolios Student blogs as rich-media base Student-owned spaces that lecturers and peers are then invited into! Manage via RSS Build in authentic team-based collaboration Model the use of tools such as Twitter Build-in room for Student-negotiation of assessment and outcomes or process Celebrate and share Student work Curation via Storify etc... Reflect and refine projects via peer-reviewed publication Google Docs
iArchitecture Student Wikitude Project http://www.wikitude.me/ ArchiFail Overview ArchiFail Blog Undiscovered Auckland Research Paper
#icollab11 & icollab12: Facilitating International Collaboration http://icollab11.wikispaces.com MLearning2 Slideshare The icollab12 Participants G+ Hangouts Slideshow http://icollab12.wordpress.com AUT Student Presentations German students mobile interviews Auckland students mobile video UK students social media interview UK student presentation Research Paper
Journalism 2.0 Prezi Overview 2011/2012
SoundCloud Intro COP Formation Storify of Project setup Reinventing the essay Student Feedback Wireless iPad Use Research Paper
ELVSS11 & ELVSS12 ELVSS11 YouTube Playlist http://elvss2012.wordpress.com UK Student Blog Post UK Student Reflection UK Team VODCast UK Lecturer Reflection ELVSS12 Google Plus Hangout Slideshow Google Plus Hangout Example Research Paper (In review)
Author contact details: Wikispaces Profile QRCode VCard Research Presentations
References: Cochrane, T., Sissons, H., & Mulrennan, D. (2012). Journalism 2.0: Exploring the impact of Mobile and Social Media on Journalism Education. In I. A. Sánchez & P. Isaias (Eds.), Proceedings of the IADIS International Conference on Mobile Learning 2012 (pp. 165-172). Berlin, Germany: IADIS International Association for Development of the Information Society. Cochrane, T., & Antonczak, L. (2012). Heutagogial approaches to mlearning: from student-generated content to international co-production. In J. Multisilta (Ed.), Mlearn 2012: the 11th World Conference on Mobile and Contextual Learning (pp. in review). Helsinki, Finland: IAmLearn. Cochrane, T., & Rhodes, D. (2011). iArchi[tech]ture: Heutagogical Approaches to Education Facilitated by Mlearning Integration. In K. Fernstrom & C. Tsolakidis (Eds.), Proceedings of the International Conference on Information and Communication Technologies in Education ICICTE 2011 (pp. 112-121). Rodos Palace Hotel, Rhodes, Greece: University of the Fraser Valley and the University of the Aegean. Cochrane, T., Bateman, R., Buchem, I., Camacho, M., Gordon, A., Keegan, H., et al. (2011). Mlearning 2.0: Fostering International Collaboration. In I. Candel Torres, L. Gomez Chova & A. Lopez Martinez (Eds.), ICERI2011: 4th International Conference of Education, Research and Innovations (pp. 42-51). Madrid, Spain: IATED. Garnett, F. (2010, 18th November). Heutagogy and The Craft of Teaching. The Heutagogic Archives Retrieved 19th November, 2010, from http://heutagogicarchive.wordpress.com/2010/11/18/heutagogy-the-craft-ofteaching/#more-340 Herrington, J., Herrington, A., Mantei, J., Olney, I., & Ferry, B. (Eds.). (2009). New technologies, new pedagogies: Mobile learning in higher education. Wollongong: Faculty of Education, University of Wollongong. Herrington, J., Reeves, T., & Oliver, R. (2005). Online learning as information delivery: Digital myopia. Journal of
Interactive Learning Research, 16(4), 353-367. Laurillard, D. (2007). Pedagogcal forms of mobile learning: framing research questions. In N. Pachler (Ed.), Mobile learning: towards a research agenda (pp. 33-54). London: WLE Centre, Institute of Education. Laurillard, D. (2012). Teaching as a design science: Building pedagogical patterns for learning and technology. New York: Routledge. Laurillard, D., Charlton, P., Craft, B., Dimakopoulos, D., Ljubojevic, D., Magoulas, G. (2011). A constructionist learning environment for teachers to model learning designs. Journal of Computer Assisted Learning, PrePublication(Early View online), in pre-print. Retrieved from http://dx.doi.org/10.1111/j.1365-2729.2011.00458.x doi:10.1111/j.1365-2729.2011.00458.x Luckin, R., Clark, W., Garnett, F., Whitworth, A., Akass, J., Cook, J. (2010). Learner-Generated Contexts: A Framework to Support the Effective Use of Technology for Learning. In M. Lee & C. McLoughlin (Eds.), Web 2.0-Based E-Learning: Applying Social Informatics for Tertiary Teaching (pp. 70-84). Hershey, PA: IGI Global. Reeves, T. (2005). No significant differences revisited: A historical perspective on the research informing contemporary online learning. In G. Kearsley (Ed.), Online learning: Personal reflections on the transformation of education (pp. 299-308). Englewood Cliffs, NJ: Educational Technology Publications. Reeves, T., Herrington, J., & Oliver, R. (2005). Design research: a socially responsible approach to instructional technology research in higher education. Journal of Computing in Higher Education, 16(2), 97-116. Vygotsky, L. (1978). Mind in Society. Cambridge, MA: Harvard University Press. Wenger, E., White, N., & Smith, J. (2009). Digital Habitats: stewarding technology for communities. Portland, Oregon: CPsquare. Wenger, E., White, N., Smith, J., & Rowe, K. (2005). Technology for Communities. In L. Langelier (Ed.), Working, Learning and Collaborating in a Network: Guide to the implementation and leadership of intentional communities of practice (pp. 71-94). Quebec City: CEFIRO.