Dynamics is a component of Mechanics, which involves: Kinematics. −→ motion
... For all handouts (lecture notes & these slides), and the tutorial sheets, go to.
P3 Dynamics Mark Cannon
Hilary Term 2012
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Lecture 1
Introduction to Dynamics
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Introduction Dynamics
(d¯ι-n˘ am0 ιks) from Greek:
δυναµικ´ o ς – powerful δ υ´ναµις – power, strength
Dynamics concerns the calculation of forces and motion for analysis & design ? For stationary objects, use statics & elasticity, e.g. bridges, buildings . . . ? For problems involving motion, use the laws of dynamics, e.g. machines, vehicles, robots . . .
Dynamics is a component of Mechanics, which involves: Kinematics Dynamics
−→ −→
motion forces and moments
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Introduction
Dynamics is essentially about Newton’s 2nd law
even gyroscopic forces can be explained using Newton’s 2nd law . . .
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Introduction . . . . . . despite how counter-intuitive they may appear to be
Henry W. Wallace’s so-called anti-gravity “kinemassic field” generator from U.S. Patent 3,626,605 (1971) 1-4
Lectures & turorials 8 lectures covering: Force and momentum as applied to particles Work, power and energy Circular motion Gravity and satellite orbits Rigid body dynamics Two tutorial sheets: 1P3H — dynamics of particles 1P3J — dynamics of rigid bodies
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Reading Favourite books: Meriam and Kraige Engineering Mechanics Volume 2 Dynamics 5th edition, SI version, Wiley, 2003. Meriam Dynamics 2nd edition, SI version, Wiley, 1975. Other possibilities: Hibbeler Engineering Mechanics - Dynamics SI edition, Prentice Hall, 1997. Bedford and Fowler Engineering Mechanics - Dynamics SI edition, Addison-Wesley, 1996. .. . Lecture notes & slides: For all handouts (lecture notes & these slides), and the tutorial sheets, go to http://www.eng.ox.ac.uk/∼conmrc/dcs 1-6
Things you should know by the end of the course How to: use the definitions of velocity and acceleration to analyse straight-line and curvilinear motion of particles use Newton’s second law to analyse the motion of particles under the action of a steady or impulsive force apply the principles of conservation of momentum and conservation of energy to the motion of a particle describe planar motion of a particle in rectangular, normal-tangential, and polar coordinates calculate the moment of inertia of a planar rigid body from first principles or from standard cases apply the principles of conservation of angular momentum and conservation of energy to the motion of a planar rigid body analyse the translation and rotation of a planar rigid body under the action of a steady or impulsive force or moment.
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Force and Motion A particle is a discrete mass concentrated at a point treat an object as a particle when considering its translation e.g. when analysing ? the trajectory of a golf ball ? or the motion of a spacecraft orbiting the earth ? or straight-line motion with variable acceleration
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Force and Motion A rigid body is a system of particles rigidly connected to each other treat any object with distributed mass as a rigid body when considering its rotation e.g. when analysing ? the motion of gears ? or forces and accelerations of pistons and crankshaft in a car engine
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Force and Motion A particle moving in a straight line:
0
P
P
x
Dx
? instantaneous speed and acceleration: ∆x dx = = x˙ ∆t→0 ∆t dt
V = lim
? integrate w.r.t. t: Z t a(t) dt V (t) = V0 +
dV = x¨ dt
a=
Z x(t) = x0 +
0
t
V (t) dt 0
? If a = constant: V (t) = V0 + at
1 x(t) = x0 + V0 t + at 2 2
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Force and Motion A particle moving in a straight line:
0
? Or use a =
P
x
Dx
d x˙ dx d x˙ d x˙ = = x˙ to get dt dt dx dx a=V
? integrate w.r.t. x using dV d 1 2 V = V =a dx dx 2 ? If a = constant: 1 - 10
P
1 2 2V
dV dx
=⇒
1 2 2V
−
− 21 V02 = a(x − x0 )
1 2 2 V0
Z
x
=
a(x) dx x0
Force and Motion Newton’s second law for a particle: force = rate of change of momentum where momentum = mass × velocity
Equivalent vector equation: F=
dV dm d mV = m +V dt dt dt
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Force and Motion If mass is constant (dm/dt = 0), then F=m
dV dt
or
F = ma
i.e. force = mass × acceleration
If force and motion are in only one direction, then use the scalar form: F =
d dV dm mV = m +V dt dt dt
and F =m
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dV dt
or
F = ma
Force and Motion Some comments on weight . . . A dropped object accelerates downwards at g = 9.81 m s−2 (at earth’s surface) The force of gravity causing this acceleration is the weight of the object: weight = mass × gravitational acceleration The SI unit of force is the Newton: 1 N acting on 1 kg produces 1 m s−2 acceleration, so weight (Newtons) = mass (kg) × 9.81 (m s−2 )
. . . and on speed Velocity refers to the vector V Speed is a scalar quantity V , equal to the magnitude of V
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Force and Motion Example – Motion in a straight line A boat of mass 1500 kg is launched from a trolley on a sloping ramp. The trolley is allowed to run down the ramp at 1 m s−1 until the boat is just afloat. The trolley then stops and the boat continues to move at 1 m s−1 . Once afloat, a crew member of mass 70 kg stops the boat by pulling steadily on a rope with a force equal to 30 % of his own weight. How long will the boat take to stop, and what length of rope must be allowed to slip? 1 ms
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force
Force and Motion Solution: use the scalar form of Newton’s 2nd law for constant mass: F = ma
−70 × 9.81 × 0.3 = 1500 × a
gives
so the acceleration is a=
dv = −0.137 m s−2 dt ? To find the distance: use
? To find the time to stop the boat: separate variables dt =
a=
dv a
separate variables
and integrate t=
dv ds dv dv = =v dt ds dt ds
v dv = a ds
v2 − v1 0−1 = = 7.28 s a −0.137
and integrate 1 2 (v2 − v12 ) = a(s2 − s1 ) 2 1 02 − 12 = 3.64 m s = s2 − s1 = 2 −0.137
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Force and Motion Example – terminal velocity in free fall
A free-fall parachutist has mass m = 75kg and frontal area A = 0.8m2 . The air density at 2000 m is ρ = 1.007 kg m−3 (HLT p.68) and the aerodynamic drag is D=
1 CD ρV 2 A 2
drag coefficient CD = 1.2 .
Find the terminal speed Vt . How far will the parachutist fall before reaching 90 % of this terminal speed?
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Force and Motion Example – terminal velocity in free fall D
Solution:
mg
? Forces: weight mg downwards and aerodynamic drag D upwards. ? Hence Newton’s second law: F = ma gives mg −
1 CD ρV 2 A = ma 2
? Terminal velocity Vt is reached when a = 0, so Vt2 =
2mg 2 × 75 × 9.81 = ρACD 1.007 × 0.8 × 1.2
=⇒
Vt = 39.01 m s−1
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Force and Motion Example – terminal velocity in free fall D
Solution contd:
mg
? To find the variation of V with s, use a = V dV /ds: dV mV = mg − 12 CD ρV 2 A ds ? Simplify by rearranging and writing this in terms ofVt2 : dV g V = 2 Vt2 − V 2 ds Vt Separate variables and integrate between limits V = 0 and V = 0.9Vt : 2 Z 0.9Vt Vt − (0.9Vt )2 Vt2 V Vt2 dV = − ln s= g 0 2g Vt2 − V 2 Vt2 − 0 1 − 0.81 = −77.58 ln = 128.8 m 1 1 - 16
Force and Motion
Highest parachute jump Joseph Kittinger, Aug 16, 1960 Height: Terminal velocity:
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Impulse and Momentum What if F is time-varying and the magnitude F (t) is unknown? This is often true in problems involving collisions Use the concept of impulse – the integral of F(t) over time The impulse acting on a body is related to its momentum. Given that dV F=m dt for a body of mass m, then 2
Z
F dt = m (V2 − V1 ) 1
In words: impulse = change in momentum 1 - 18
31.3 km 274 m s−1 (988 km h−1 )
Impulse and Momentum
The impulse-momentum equation requires no details of the time-variation of force An impulse can describe an impact involving large forces over a short time
force impulse = area under force-time graph
time 0
The area under graph of F(t) gives the magnitude of the impulse
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Impulse and Momentum Example – Impulse with unknown force variation A batsman is struck by a cricket ball of mass 0.15 kg travelling at 40 m s−1 . The ball is stopped by the impact. Can you estimate the force exerted by the ball?
Solution: ? the force variation and duration of the impact is unknown ? but the impulse is m∆V = 0.15 × 40 = 6.0 kg m s−1 so if the impact lasts t seconds, then the average force is Fav =
m∆V 6.0 = N t t
e.g. t = 0.05 s gives an average force of 120 N ? shorter duration =⇒ greater force =⇒ more painful impact!
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Impulse and Momentum
Example – Impulse with constant force Use impulse & momentum to find the time needed to stop the boat in the first example. Solution: The force F is constant, so Z 2 Z F dt = F 1
2
dt = F (t2 − t1 ) = m (V2 − V1 )
1
giving t = t2 − t1 = m
V2 − V1 0−1 = 1500 × = 7.28 s F −70 × 9.81 × 0.3
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Impulse and Momentum Example – Impulse and momentum as vectors A cannon of mass M is free to roll without friction on horizontal ground. An explosive charge projects a ball of mass m at speed v relative to the barrel, which is inclined upward at angle θ. v
q u
At the instant after the ball leaves the muzzle find: (a) the backward recoil speed u of the gun (b) the absolute velocity components of the ball (c) the magnitude and direction of any external impulse acting on the system. 1 - 22
Impulse and Momentum Solution: The components of the ball’s absolute velocity are: vx = v cos θ − u
horizontally
vy = v sin θ
vertically
u v v sinq
q v cos q - u
(a) Consider cannon plus ball together as a single system there’s no external horizontal impulse on the system, so the horizontal momentum before and afterwards is zero therefore 0 = m (v cos θ − u) − Mu giving u=
mv cos θ M +m
[Note: the impulse between the cannon and ball is internal to the system] 1 - 23
Impulse and Momentum
Solution contd: (b) Substituting for u in vx = v cos θ − u gives vx = v cos θ −
mv cos θ M = v cos θ M +m M +m
and the other component of absolute velocity is just vy = v sin θ
(c) The only external impulse is vertical: Qy (from the ground) Qy is equal to the change of upward momentum of the entire system: Qy = mv sin θ
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Impulse and Momentum Example – Rowing on a sliding seat Between strokes, the crew of a boat slide a distance d towards the stern of the boat. If the crew has mass m and the boat has mass M, what happens to the boat?
Solution: Assume the crew slides distance d at constant speed for time ∆t there’s no external impulse so the momentum of boat plus crew is unchanged hence the velocity v of the centre of mass G is unchanged x d
G
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Impulse and Momentum Solution contd:
x
Relative to G: ? the boat moves forward ∆x at speed ∆x/∆t
Dx
? the crew move backward d − ∆x at speed (d − ∆x)/∆t
t
Considering momentum before and after gives (M + m)v + M
∆x d − ∆x −m = (M + m)v ∆t ∆t
so the boat surges forward between strokes by an amount ∆x =
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md M +m
Summary Analyse translational motion of an object by representing it as a particle concentrated at the centre of mass Newton’s second law ? general case: force = rate of change of momentum
dV dm d mV = m +V dt dt dt
⇐⇒
F=
⇐⇒
F=m
? for objects with constant mass: force = mass × acceleration
dV dt
Impulse and momentum 2
Z impulse = change in momentum
⇐⇒
F dt = m (V2 − V1 ) 1
Accelerations are measured in an inertial frame of reference, i.e. non-accelerating, non-rotating 1 - 27