Relief models

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3/11. Relief models. - Usually hand-made or produced in small series. - Vulnerable objects – digital ... Simple editor is implemented as well. - Autodesk 123D.
Digital archiving and on-line publishing of old relief models

Mátyás Gede János Mészáros Gede, Mészáros: Digital Archiving and On-line Publishing of Old Relief Models 1/11

ICC 2013 – Dresden, 25-30th August, 2013

Outline -

Introduction Free photogrammetric surface reconsturction services Photographing Working with models Virtual museum of relief models Conclusions, problems Further plans

Gede, Mészáros: Digital Archiving and On-line Publishing of Old Relief Models 2/11

ICC 2013 – Dresden, 25-30th August, 2013

Introduction Relief models - Usually hand-made or produced in small series - Vulnerable objects – digital archiving is very important - Special digitising tools – expensive Our aim is to find a method based on freely available technology

Gede, Mészáros: Digital Archiving and On-line Publishing of Old Relief Models 3/11

ICC 2013 – Dresden, 25-30th August, 2013

Introduction Types of 3D digitizing methods - The shape of the object is known, the surface texture is needed - The shape is acquired by a special instrument (usually based on laser technology) - Both the shape and the texture is created from a set of photos using photogrammetric methods

Gede, Mészáros: Digital Archiving and On-line Publishing of Old Relief Models 4/11

ICC 2013 – Dresden, 25-30th August, 2013

Free photogrammetric surface reconstruction services - Microsoft Photosynth - Computing is done on our computer - Hypr3D – Cubify Capture Only point123D clouds (no mesh, no texture) Computing in the cloud - -Autodesk No downloading - Poor performance built-in viewer Computing in the cloud - Simple is implemented as well Web or editor desktop interface - Selectable resolutions - Simple editing tools

Gede, Mészáros: Digital Archiving and On-line Publishing of Old Relief Models 5/11

ICC 2013 – Dresden, 25-30th August, 2013

Photographing - Every single point of the surface has to be visible on minimum two different photographs, and a few parts should be recognisable on several photos. - 8 photos can be enough for an average size model with no vertical or overhanging walls. (but e.g. Cubify needs at least 10!) - Flash off, aperture as narrow as possible, tripod. - Spot lights can improve contrasts - The camera type is not crucial

Gede, Mészáros: Digital Archiving and On-line Publishing of Old Relief Models 6/11

ICC 2013 – Dresden, 25-30th August, 2013

Working with models The products of these web services are only „raw” results! - Imperfectly reconstructed surface → take more photos! - Unnecessary parts, wrong orientation and size → rotate, scale, cut!

Recommended tool: MeshLab

Gede, Mészáros: Digital Archiving and On-line Publishing of Old Relief Models 7/11

ICC 2013 – Dresden, 25-30th August, 2013

Working with models Problems of the texture created by surface reconstruction services (especially Hypr3D): - mosaic-like appear of surfaces (adjacent faces have textures from different photos) - triangles are textured by small rectangular images so half of the texture file is unused

Relief models can usually be represented as 2.5D objects, so models can be „draped” with the „orthophoto” of the model. This will improve quality and reduce model and texture size.

Gede, Mészáros: Digital Archiving and On-line Publishing of Old Relief Models 8/11

ICC 2013 – Dresden, 25-30th August, 2013

Virtual Museum of Relief Models - on-line exhibition of digitised relief models - similar to Virtual Globes Museum - using the X3DOM framework for displaying 3D objects

- still under construction/testing (only English, few uploaded models)

Temporary address: http://wms.elte.hu/vmrm Gede, Mészáros: Digital Archiving and On-line Publishing of Old Relief Models 9/11

ICC 2013 – Dresden, 25-30th August, 2013

Conclusions, problems Although our method is far not perfect, it can be an option if the digital representation of relief models is desired but there is no financial support for this task. This solution is cheap, and easy-to-use. Limited accuracy - straight edges and flat surfaces are represented with minor faults Scalability problems - the solution that worked well for a 50cm*50cm object was first failed when it was tried on a large (3m*2m) wall relief map

Gede, Mészáros: Digital Archiving and On-line Publishing of Old Relief Models 10/11

ICC 2013 – Dresden, 25-30th August, 2013

Further plans - Trying and examining other web services and/or desktop applications performing 3D model creation based on photographs - Improving post-processing possibilities - Extending the method to relief globes.

Gede, Mészáros: Digital Archiving and On-line Publishing of Old Relief Models 11/11

ICC 2013 – Dresden, 25-30th August, 2013

Thank you for your attention Further information: http://wms.elte.hu/vmrm/ [email protected] [email protected]

Gede, Mészáros: Digital Archiving and On-line Publishing of Old Relief Models 12/11

ICC 2013 – Dresden, 25-30th August, 2013