Self Learning Assistant

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In the sub menu the teacher can input the material with .pdf format. The material will be classified .... Pendidikan dalam Keperawatan. Jakarta: Salemba Medika.
Self Learning Assistant (SLA) as a Way to Develop Easy Access E-learning Open Source Collaborative for Student Fajar Indra Prasetyo1*, Hardika Dwi Hermawan1, Yayan Ari Subangkit1,Dwi Pramusanti1, Eryan Dwi Susanti1, 1 Yogyakarta State University, Yogyakarta, Indonesia *[email protected]

Abstract Ease in accessing the learning materials are still difficult to obtain student Indonesia. The material obtained student currently only relies on teachers who come from one of the same institution. This paper discuss the development of the ease of accessing ELearning Open Source Collaborative for Indonesia’s Student use Self Learning Assistant (SLA). The method that we use for research is Research and Development and the goal of the research is to create and develop access Open Source E-Learning Collaborative. Collaborative Learning becomes a necessity for students in Indonesia. We find that 100% of the 30 respondents need lessons from different teachers and various agencies are easy and free. Self Learning Assistant (SLA) is an Open Source ELearning Collaborative for the student of Indonesia. SLA has features that allow students to learn independently with the twoway interaction and equipped learning materials from various educational institutions in Indonesia. To add to the student's level of understanding, the SLA provides a Self Learning Electronic Book (SLE-Book). SLE-Book has advantages i.e. There is Audio Visual system in learning. Augmented Reality add SLE-Book more interesting for Indonesia’s student. With the SLA is expected to facilitate the student's learning access Indonesia wherever, whenever, effectively and efficiently. Recommendations for an SLA that is, the need for the development of SLA, SLA so that objects can be used also by informal learners. Keywords: self-learning; easy access; e-learning;

1.

INTRODUCTION

Indonesian students are difficult to accessing learning materials. The materials obtained by the learner currently depends on the teacher who comes from the same institution. Implementation of E-Learning in teaching and learning process has become an important requirement today (Jirasak et al, 2014). E-Learning technology has changed the paradigm of learning process model using various electronic media (audio/ video) that has dependence on internet technology (Jirasak et al, 2014 & Jiri K, 2013). The teaching and learning process is no longer dependent on the place and time and can improve the motivation to learn the teachers and students, so that the learning process is more dynamic, flexible, interactive and communicative (Jiri, 2013). Technology and information can not only be used in the industrial and economic sectors. Technology and information can be developed in the education sector as more innovative and creative learning media. Based on interviews (26/02/2016) of 100% of the respondents have the technology and information namely gadgets. Unfortunately, 73.3% of respondents of gadget users do not have access or special applications related to learning. On the other hand, 56.7% of respondents need access to independent learning. E-Learning technology can help and facilitate school to overcoming the existing constraints such as a smoother flow of knowledge. Few professional schools control school residents can share online and exchange information with more accurate and relevant data (Vandana et al, 2011). Based on this, the author has an idea entitled Self-Learning Assistant (SLA) as a Way to Develop Easy Access E-learning Open Source Collaborative for Students.

2.

THEORITICAL BACKGROUND

2.1 Independent Learning Song and Hill (2007: 31-32) states that independence consists of several aspects, namely (a) Personal Attributes, (b) Processes; (c) Learning Context [4].Personal attributes are related to the motivation of the learners, the use of learning resources, and learning strategies. Motivation to learn is a desire that is in someone who stimulates learners to do learning activities. Processes are relating to the autonomy of learning process conducted by learners including planning, monitoring, and evaluation of learning. Focus of learning context is the environmental factor and how it affects the level of learners' independence.

2.2 Open Souce Open source is a term used for software that opens source code to be seen by users. Users can see the softwere works and develop better software. Open source software has much advantages. It can be obtained free or don not need to pay softwere license. Open source software can be obtained on the internet, one of the famous open source software Linux operating system computer (Sora, 2015).

2.3 E-Learning According to Candrawati (2010) E-Learning is a long-distance process by combining principles in the learning process with technology(Sri Rahayu, 2010). Characteristics of E-learning according Nursalam (2008: 135) are: 1.utilizing the services of electronic technology; 2. utilizing the benefits of computers (digital media and computer networks); 3. using self-learning materials (self-learning materials) then stored on the computer, so it can be accessed by the doen and college students anytime and anywhere (Nursalam, 2008).

3.

METHOD

Three stages in this research were the data collection, the collection requests (user requitment), and architectural design. User requitement was done using interviews and questionnaires distributed to students. Applications developed using Unified Modeling Languange (UML), which is the most widely used language standard in the industry to define requirements, created analysis, design ,and describe architecture in object-oriented programming (Rosa A.S, 2011).

4.

DISCUSSION

ICT plays a crucial role in the context of this research because it has profound effect on the outcomes of the study process: the move away from learning facts, the need for e-learning skills and attitudes, the importance of student-centred learning and opportunities for collaborative and interactive learning (Mason, 2004) and effective use of ICT develops “learning, communication and information skills” (Fulton, 1998:60). There are the development proccess of SLA. 4.1 Analysis and System Design Before to development, the authors take survey conducted on February 26, 2016 using a questionnaire of 30 respondents consisting of 20 students and 10 students. The survey results show that: a.

one hundred percent of respondents have good gadgets including laptops, mobile phones, personal computers, or the others;

b.

ninety percent of respondents have gadget usage time more than 2 hours a day, while 10% less than that;

c.

eighty point seven percent of respondents can access internet easily, while 13.3% access internet difficultly;

d.

fivety point seven percent of respondents prefer electronic learning resources than books;

e.

seventy three point three of respondents do not have specific applications to access learning materials;

f.

eighty point seven percent of respondents prefer free learning access than paid;

g.

fivety six point seven percent of respondents felt that they were more comfortable learning with private teachers/ lecturers, 16.7% never felt learning with teachers, private lecturers, and 26.7% respondents said uncomfortable with teachers or private lecturers;

h.

ninety percent of respondents want a two-way interaction in self-learning;

i.

ninety percent of respondents like learning to use visual features;

j.

one hundred percent of respondents expect to have learning resources from various educational institutions;

k.

one hundred percent of respondents expect to have easy access to meet teachers when difficulty understanding the material;

l.

ninety three point three percent of respondents expect teachers to guide flexibly;

m. sixty percent of respondents have difficult time to understand the material by conventional learning methods such as expository. SLA application is an useful e-learning to help students learn. The students can obtain course materials, schedule tasks, see the value implemented on the web. There are four main features of e-learning PBL supporters, which view and download the subject matter, view project details (tasks), see the value, and see the enrrol subjects. This elearning product takes advantage of a browser on the device used and internet connection in running it. Based some references above, research that researchers do are to make e-learning as a supporter of learning SLA. Then, e-learning can be accessed wherever and when researchers pinned Responsive Web Design technology. After that researchers also measured the level of user acceptance of e-learning that was built by utilizing Mean Opinion Score (MOS). Actors in this SLA have three, including (a) admin that manage the system and assigned to provide transactional services through the system; (b) the teacher as a user in charge of providing services in the form of materials and assessment, (c) students as ordinary users who only can use e-learning applications and access the SLA EBook to help the learning process. The application uses the Unified Modeling Languange (UML) model to document, specify and build the device system of the son. There are few diagrams are used to describe the model of an e-learning system.

4.2

Use case diagram Subject 1 Input Material

Subject 2

Home SLA Subject n

Log in as Teacher

Visit Class Room Create Class Room

User

Open SLA

Log in SLA Input EBook Sign In

Select the maximum number of people Lock/unlock Class SLE-Book

Log Out

Log in as Student

SLE-Book

Augmented Reality

About SLA

Figure 1. Use Case Diagram Use cases are one way of describing these units and an important part of any requirements document for a system (Jackson, 2014). Based on usecase diagram can be explained that the user in this case is a student who categorized into students and lecturers or teachers can open the SLA using the internet network available. After that presented 5 menus, including home, log in, sign in, SLE book, about SLA.

1. Home The home menu contains about the start page of the SLA. Provides an interesting impression through the images of the SLA. 2. Log in The log in menu is presented as the initial access for the user entering the SLA. In the log menu there are sub menus such as log in as teacher and log in as student. 1) Log in as teacher is dedicated to lecturers from various universities / schools / educational institutions that are not accessible to students. In the sub menu the teacher can input the material with .pdf format. The material will be classified according to the subject and can be accessible to the learner. In addition, the teacher also has access to visit the study room of the available students. Such access enables teachers to conduct the teaching-learning process within the classroom or just as a visitor of the class. In addition to access to enter the study area, teachers also have access to create their own study space with a maximum number of students that can be determined as well as teachers can lock the study room. To meet the needs of teaching materials that attract learners, SLA also provides additional features of Self-Learning Electronic Book or SLE Book. SLE book comes from E-Book which is input by teacher in the form of .pdf which then will be changed by SLA Team (consist of us as researcher and developer and technician) become SLE Book. SLE Book is an innovative development of E-Book based augmented reality so that SLE Book has the advantage in the form of audio visual display. Augmented Reality is a technology that combines two-dimensional and three-dimensional virtual objects into a real three-dimensional environment and projects those virtual objects in real-time (Hermawan, 2015). Unlike virtual reality that completely replaces reality, Augmented Reality only adds or complements reality. In addition, SLE-Book has the advantage that when a student difficulties in understanding the material in SLE-book. The student select difficult materials then the programs will appear call assistant icon that serves to call the book maker and call the relevant teacher with the book concerned, so that will be formed learning space with several teachers automatically. The existence of SLE-book allows for two-way interaction whether in the form of video call, audio, or chat. SLE-book enables learners to be more independent in learning time-anytime and anywhere effectively and efficiently. Sub menu log out here serves as user access to exit from SLA. 2) Log in as student means that user log in as student in this case student or student. In general, the features provided in this sub menu the same as the features provided in the log in as teacher. The difference is, in the sub menu log in as student there is no feature to upload teaching materials, but there are features to mengkases teaching materials. Then there is no feature to enter E-Book but there is a feature to access SLA-Book. 3. Sign in The sign in menu allows the user to create an account first. Creating an SLA account is required for SLA membership data collection. 4. SLE-Book The SLE-Book menu provides users to download SLE-books easier. This menu also allows users to download SLEBook without having to log in first. 5. About SLA The About SLA menu provides information about developers of the SLA and all those supporting the SLA.

4.3 Activity Diagram

Login Tampilan About SLA Book

Download SLA Book

Admin Mengelola Pemeliharaan SLA E E learning

Guru Siswa

Mengikuti Pelajaran

Tampilan Menu Mengikuti Pelajaran

Tampilan Menu Pengelolaan Data Pembelajaran

Mengelola Data Pembelajaran

Figure 2. Activity Diagram One of the important modeling artifacts used in UML, is the Activity Diagrams (referred as UML AD)that are used to model sequence of actions as part of the process flow. It is used to model sequence of actions to capture the process flow actions and its results. It focuses on the work performed in the implementation of an operation (a method), and the activities in a use case instance or in an object (Bhattacharjee, 2002). All users must login first to access e-learning. The system is designed to have three actors namely administrators, teachers, and students. First, when the system detects login rules as an administrator, it will display system management and maintenance menu. Second, when login rules as a teacher, it will appear two options that want to manage learning data or follow learning. If you choose to manage the learning data will be raised menu manage data learning by the system, and if choose to follow the lesson will be displayed menu mengikunti learning. Third, when the system detects login rules as students, then it will display the menu following the lesson

5. CONCLUTION Self-Learning Assistant (SLA) merupakan sebuah jalan berupa kemudahan akses E-Learning Open Source Collaborative untuk pelajar yang memiliki keunggulan berupa pembelajaran mandiri dengan interaksi dua arah, pemebelajaran kolaboratif, pembelajaran fleksibel, pembelajaran dengan akses gratis, serta pembelajaran interaktif dengan adanya Self-Learning Electronic Book (SLE-Book). Dalam sistem SLA Open Source terdapat tiga orang actor yaitu admin, guru dan siswa, aplikasi sendiridibangun dengan menggunakan UML yang dijabarkan melalui use case diagram, activity diagram dan perancangan arsitektur.

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