Effect: Not in combat: Move 8". Charged units react as normal In combat: Next combat round, all models Always Strike First and re-roll misses
CAN BE CAST MORE THAN ONCE
CAN BE CAST MORE THAN ONCE
3. Gaze of Nagash
4. Curse of Years
5. Wind of Undeath
Casting Value: 8+
Casting Value: 8+
Casting Value: 12+
Type: Magic Missile
Type: Damaging
Type: Damaging
Target: Enemy Unit
Target: Enemy Unit
Target: All enemy units
Range: 24"
Range: 18"
Range: Entire board
Effect: 2d6 S4 Hits
Effect: Remains in Play. Roll dice for each member of unit. Wound on 6, 5+ next turn, down to 2+
Effect: Roll d6 for every enemy unit. 4+ unit takes wound. Spirit Host appears within 12" of Vampire. Wounds + wounds caused
6. Summon Undead Horde Casting Value: 12+ Type: New Unit/Augment Range: 18" for healing, 12" for new unit Effect: Create one 5d6 zombie unit as Raise Dead or Replenish 3d6 wounds as Invocation of Nehek