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Wolfsbane (human form) Wolfsbane (wolf form ... - Chapleau.us
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Wolfsbane (human form) Wolfsbane (wolf form ... - Chapleau.us
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Wolfsbane (human form). Shapeshifter. Power Level 10. ABILITIES: STR: 12 (+1) DEX: 14 (+2) CON: 14 (+2). INT: 8 (-1) WIS: 12 (+1) CHA: 10 (0). SKILLS:.
Wolfsbane (human form) Shapeshifter Power Level 10 ABILITIES: STR: 12 (+1) DEX: 14 (+2) CON: 14 (+2) INT: 8 (-1) WIS: 12 (+1) CHA: 10 (0) SKILLS: Acrobatics 8 (+10) Climb 8 (+9) Concentration 4 (+5) Escape Artist 3 (+5) Handle Animal 4 (+4) Notice 12 (+13) Search 4 (+3) Sense Motive (+1) Stealth 4 (+6) Survival 8 (+9) Swim (+1) FEATS: Attack Focus (Melee) (4) Animal Empathy (use Handle Animals to affect animals) Defensive Roll (3) Move-by Action (Move, attack, move) POWERS: Shapeshift 5 for wolf, 8 for wolfoid [Ex: Free Action] [Fl: Limited, Cannot Speak] COMBAT: Attack +7 [unharmed +1] Defense +5 (+3 flat-footed) Init +2 SAVES: Toughness +5 (+2 flat-footed) Fortitude +5 Reflex +6 Will +4
Wolfsbane (wolf form) ABILITIES: STR: 12 (+1) DEX: 14 (+2) SKILLS: As Human, except: Acrobatics 8 (+12) Climb 8 (+10) Escape Artist 3 (+7) Stealth 4 (+8) Swim (+2) FEATS: As Human Form POWERS: Shapeshift 5 [Ex: Free Action] [Fl: Limited, Cannot Speak] • Bite 6 • Enhanced Dexterity 4 • Enhanced Strength 2 • Super-Senses 10 (accurate acure senses, darkvision, low-light vision, scent, tracking) [PF: Accurate] • Speed 2 (run up to 50mph/500fpr) COMBAT: Attack +7 [Bite +4] Defense +5 (+3 flatfooted) Init +4 SAVES: Toughness +5 (+2 flat-footed) Fortitude +5 Reflex +8 Will +4
Wolfsbane (wolfoid form) ABILITIES: STR: 20 (+5) SKILLS: As Human, except: Climb 8 (+13) Swim (+5) FEATS: As Human Form POWERS: Shapeshift 8 [Ex: Free Action] [Fl: Limited, Cannot Speak] • Bite 6 • Claws 8 [PF: Penetrating] • Enhanced Strength 8 • Super-Senses 2 (scent, tracking) [PF: Accurate] • Speed 3 (run up to 100mph/1,000fpr) • Trip 8 [Ex: Throwback][Fl: Range (touch)] (Make an attack, target opposes with Str or Dex and take power level damage) COMBAT: Attack +7 [Unharmed +5, Bite +6, Claw +8 penetrating] Defense +5 (+3 flat-footed) Init +2 SAVES: Toughness +5 (+2 flat-footed) Fortitude +5 Reflex +6 Will +4
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