in one Big Bang. Analyzing and planning without testing and changing the plan, usually gives late surprises, and deliver
Agile in a Nutshell
No more HIPPO decisions
We are uncovering better ways of developing software by doing it and helping others do it.
What we don't know we don't know
T-shaped People
To Be Agile
Measure
Values
Pl
an
in one Big Bang. Analyzing and planning without testing and changing the plan, usually gives late surprises, and deliveries not meeting business goals nor user needs.
sk Ri All difficult decisions in the beginning.
Time
Agile - or “Incremental Development” Goal
Cost
is usually met earlier than planned.
sk
sk
Ri
Ri
Ri
Decisions are made continiously and validated.
Delivers
value in incremental deliveries with iterative improvements when finding out what's needed.
Time
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of knowledge gets lost in handoffs
Experts doing all their work, then handing over, never looking back. When problems arise it is too late to rethink.
Delivers
Goal
Practices
More visible - less powerful
Modern Agile
Teamwork to find Value
Incremental & Iterative Delivery
Usable
Sellable
Feasible
Experiment & Learn Rapidly
The Scrum Team
Scrum Board
The awesome X-functional Team, Co-located, with mandate to make decisions on business& user value and tech solutions. They have the competences needed to build and ship it.
PO owns the PB and product vision. Product Owner Agile Coach or Scrum Master
UX
Tester
Prio
To do Doing Done
Client
Tester
Complex
Complicated
Probe Sense Respond Emergent
Chaos
Act Sense Respond Novel
Server DB schema
Sense Analyze Respond Good Practices
Obvious
Sense Categorise Respond Best Practises
Sprints
Agile Heartbeat - Cadence Week 2
Daily Standups 15 min Backlog Refinement to find Value Review Sprint Planning Retrospective Sprint Goal
Iterative Design over Big up front Design
Experimentation over Elaborative Planning
Customer Feedback over Intuition
Collaborative work over One Hero
Working Agreement
Discovery Developer
3
Cynefin
DISORDER
Week 1
Sprint Backlog User Story Task DoD
2
GUI
Deliver Value Continuously
Make Safety a Prerequisite
Valuable
Product Backlog
1
Make People Awesome
Can be adopted in command and control
Tools and Processes
X-functional Team effectively solving problems together.
Scrum is here
Business Analysis
Requires structural and cultural change
Principles
Build
50%
Architecture
Move towards learning organisation
Mindset
Graphic Design Interaction Design
Version 2.3
Less visible - more powerful
Learn
Development
Waterfall - or “Faith Driven Development”
Cost
2001 - Agile Manifesto
Agile Approach
Fail Fast 2 Succeed Sooner
The unknown
What we know in the beginning
sk Ri
Ways of Working
Waterfall Approach
What we know we don't know
sk
Customer collaboration over contract negotiation Responding to change over following a plan
Through this work we have come to value:
with a spice of Lean UX
Why Agile
Individuals and interactions over processes and tools Working software over comprehensive documentation
Delivery
Agile Onion by AWA, Simon Powers Cynefin by Dave Snowden Modern Agile by Joshua Kerievsky