It evaluates the potential use of these digital tools, which are based on the association of geometry .... Architectural Design), depends on the spatial relationships of .... http://rasmusbroennum.wordpress.com/2007/08/19/associativ e-design/ ...
Digital Models – Associative Geometry: musealization peculiarity of monuments in extension Águas Livres Aqueduct as a case study
Ana Cristina Chalaça Gil
Extended abstract of the thesis to obtain the Master degree in
Architecture Juri President: Professora Doutora Teresa Frederica Tojal de Valsassina Heitor Supervisor: Professora Doutora Maria Helena Neves Pereira Ramalho Rua Juri: Professora Doutora Ana Paula Filipe Tomé
November 2011
Digital Models – Associative Geometry: the peculiarity of monuments in extension Águas Livres Aqueduct as a case study
Ana Cristina Chalaça Gil Under supervision of Maria Helena Neves Pereira Ramalho Rua DECivil, IST, Lisboa, Portugal November 2011
ABSTRACT
Nowadays, the existing information on heritage goes beyond the physical concept. The invention of the internet and the development of information and communication technologies has changed how museum exhibit their collections, how they interact with the public and with the patrimonial object, beyond the simple reproduction of works. Despite the discussion associated with virtual museums, the main advantage of making an object part of a virtual museum is promoting its interpretation within its environment, which is a regular procedure on scientific studies. This thesis aims to reflect on the tridimensional representation of monuments that, due to their character and function, spread out through the territory, which complicates the survey procedure and therefore the elaboration of the digital models. Additionally, the virtual model is intended to allow “visits” in loco. The purpose of the work is to formulate a methodology to be applied in similar cases. It evaluates the potential use of these digital tools, which are based on the association of geometry with alpha numeric metadata. Associative geometry allows the model to automatically adapt to new data, thus avoiding the need for a completely new model with each future update, whenever new information is uncovered. The case study presented is the Águas Livres Aqueduct, National Monument which extends along a vast area of the territory of Lisbon and Tagus Valley.
Keywords: 3D model, associative geometry, digital project.
1. Introduction are dependent processes of the election of values. Heritage is defined as a collection of the works of man in which a community recognizes their specific and particular values and with whom they identify. The identification and valuation of heritage
Nowadays, the conscious identity in its most global sense leads to several initiatives in the interests of preserving heritage.
The concept of virtual museum is a recent phenomenon in the context of museology, where the digital object corresponds to a new type of heritage. For example, the project "Rome Reborn", an international initiative whose aim is to create 3D digital models illustrating the urban context of ancient
Rome,
with
two
purposes:
historical
research (restricted model) and public dissemination (simplified model of generic access). The
monuments
whose
characteristics
extend the territory have not been subjected to major interventions of this kind. The reason for this comes down to extensive process
of model
development, mainly in the survey, both because of its length and sometimes by the existence of technical limitations. It would be crucial the existence of a process
that
could
accelerate
the
data
communication without losing accuracy.
procedure for the preparation of these models based on existing data and occasional surveys in order to make a first model of this type of monuments, though, when necessary are able to be easily and expeditiously edited afterwards. The present model will then be of relevance both in terms of direct work with the aqueduct or on the aspect of works of conservation and future surveys. On the other hand, it will take a more educational aspect of visualization and interaction with the general public in heritage files or even in a virtual museum. With the process developed, and with the use of appropriate software with associative and parametric features, it ends up in a cyclic process of model development that arrives early to the general public (Figure 1). To this end, we seek to evaluate the of
representation
geometry of
in
the
three-dimensional
associative models
of
monuments that stretch across the territory and at the same time their ability to add data.
into account the proposed modeling method.
The objective is the: - Creation of a list of tools and systematic survey and obtaining factual information; - Identification of the major limitations of current
Therefore, this thesis aims to develop a
applicability
Image1. Proposed virtual model development process taking
tools in the survey, especially when implemented in extensive monuments; -
Preparation
of
a
survey
methodology
and
representation of the type of monument in study; - Development of a database; - Systematization of repetitive processes of the initial phase using Scheme programming in order to minimize production errors; - Georeferencing data; - Realization of a digital model, capable of supporting future data additions and be open to visitors after the event. As a case study of an extensive monument, it was chosen the Águas Livres Aqueduct, more precisely its general section, which begins in the Mãe de Água Velha in Belas and ending in Mãe de Água of Amoreiras through five counties, Sintra, Oeiras, Loures Amadora and Lisbon, for a total of 14,200 km (9,000 steps).
2. Heritage In The Digital Age
research sites - which are complemented with graphic and cartographic databases.
Since the first informal attempts, in antiquity, to the present museum created with the specific goal of protecting the movable heritage and educating the public, the museology has adapted and continues to adapt to new realities, as can be seen in generality of the current media.
Communication Technologies) and in particular the Internet, the museum has become a new reality as a result of the introduction of the virtual platform.
well
communication
as
it
regarding the detection of traces is located in a nonsuperficial layer. It does hamper the collection of heritage whose characteristics is buried in length
an
excellent
means
allows
mutually
a
conducts of aqueducts. The geotagging appears here as an auxiliary survey process because it allows overlay data from different sources on the same basis.
The way the museums use the Internet is as
sensing methods, that present some limitations
and extends throughout the territory, such as the
So, with the advent of ICT (Information and
varied,
The archaeology has, direct and indirect, remote
of
greater
interaction with both the public and among experts.
For
the
final
representation
of
an
architectural object it must be taken into account its surroundings as it is also necessary a survey and representation of the land itself.
The type of digital material exposed and how its done has also evolved.
Currently, modeling technologies applied to
The UNESCO Charter for the Preservation of
heritage to obtain 3D models are photogrammetry
Digital Heritage came steer the various existing
and laser scanner, which allows to reproduce reality
developments in this matter, recognizing this new type
by survey, eventually it may be supplemented by
of heritage as well the validation of digital museums.
shaping tools on the construction of the model.
The concern about their heritage and digital preservation is not restricted only to museums, but by an awareness and collective initiative of public and private entities and individuals that together contribute to the safeguarding of international heritage.
The development of parametric drawing tools allowed the emergence of other programs aimed at creating projects in the digital environment, known as BIM (Building Information Modelling).
The memory is a testament to the legacy of
The BIM, in addition of possessing the skills
past generations and leads to the knowledge of
(graphic) of a CA(A)D program (Computer Aided
cultural identity, where the assimilation of the
Architectural Design), depends on the spatial
community has a key role in its preservation and
relationships
protection through education, training, research,
quantities and descriptions of the different elements
science and tourism.
that make up the object. It combines three-
of
parameters
(alphanumeric),
dimensional model to a database that can be 3. Process of compiling an Architectural /
accessed automatically.
Archaeological Register Autodesk Revit it’s a configurable BIM with The digital model is part of an architectural
associative properties, ie enables modeled objects
register. The development of three-dimensional
to be modified, in interactive mode, according to the
model is dependent on the initial phase of data
values assigned to its variables, both in tables and
collection, which in turn stems from a historical and
directly in the model, and try different possible
archaeological approach - literature sources and
solutions. In turn, the associative geometries allow
the establishment of relationships between the
It was necessary to use an orderly process
different components of the same object, which fit
and systematic work where the existing information.
hierarchically according to the changes made to
This information was then processed by multiple
certain elements.
software.
This type of application allows to overcome
In each phase we used appropriate software,
the gaps of the survey phase, since it allows the
including Google Earth, Microsoft Excel and Autodesk
model to be supplemented at any time by updating
Autocad, Arcgis, Blender and Revit (Figure 2).
individual entities or groups of entities without having Autodesk Revit presents itself as the key
to completely redo the model.
software because it enables the creation of the 3D model 4. Case Study
associative
and
parametric
with
an
associated database. Blender, in turn, is the software that makes
Each monument has its own important and detailed characteristics. It is necessary to take into account
viewing and consequently the interaction between the virtual model and the general public.
both the typology of the features or specifications of particular cases when it comes to the approach
The
remaining
intermediate
auxiliary
software’s are important to obtain the final object.
methodology to the characterization of the elements of the monument in question. In this way, it allows to parameterize the general elements of the case study - Aqueduct such as the barrel, the turrets and the wall with their bows, and follow the same procedure to the special elements: angular towers (with the particularity of suffering a range of rotation angle and to adapt to different orientations of the barrel), ogival arches
Image 2. Work sequence developed in the present
and other joints.
model. The process described below generalizes
The process was systematized into five
and systematizes the method for obtaining and
fundamental sequential phases: data collection, data
reporting data on the monuments that are extended
processing, architectural survey, digital modeling
in space and time for future representations.
and virtual modeling. These are materialized by drawing the line of travel of the Aqueduct, the
1º. Data Acquisition
parameterization of families, the modeling of land and conversion of the model for virtual support.
It’s the gathering of all the available and relevant
The information collected is very important for the development of the final model. The data derived from geographical
the following sources: mapping, survey,
technical drawings.
photographic
survey
and
evidence to the preparation of the monument in study. It is very important to have details of the project, as well as photographs and cartographic elements. In the absence of any of these elements, it is important to predict its development even with an approximate degree of accuracy.
As this methodology was designed precisely for
important to invest a little time learning the program,
such cases, i.e. so that the model can be updated
in order to plan in advance the most expedient
easily and expeditiously as the data is being
method of creating the elements, before moving to
acquired, the problem of rigor in the materialization
its development.
of information is naturally cautious.
Thus, it is possible to have a model that supports all
At this stage it is advisable to use Google Earth
the changes to be imposed.
and Excel as an aid to work. 5º. Virtual modeling 2º. Survey After finishing the modeling, the model is It is important to carry out surveys so that you
implemented in a program of three-dimensional
can continue the process even when the collected
visualization and interaction that may allow its use in
information is inhibitive to the elaborating of the
real time, with some level of immersion, where it’s
generic model.
applied materials, textures and shadows. This phase allows the musealization of the
3º. Treatment of data
monument in question, making it available to the general public.
After the collection phase and possible punctual surveys, the data is processed, both for developing
5. conclusion
of the monument model as the land and its surroundings. For better accuracy of the final results it is important to entangle all information, especially regarding the location of elements by local sampling.
The heritage consciousness and the consequent preservation of heritage monuments must begin with each person. The creation of digital models is important because it corresponds well to an
Taking into account the development of monuments of great extent, it is crucial to create the structural axis, since all the modeling is dependent on it. This requires that all points are identified (numbered and / or appointed) and properly referenced.
environment of public and private entities, such as universities
and
institutions
of
socio-cultural
responsibility, which enable the development of models suitable for the formulation of leading research to the protection of heritage. But this is not enough to create the models, there must be specific local file access and disclosure of databases and it’s
At this stage, it is advisable to use georeferenced
programs
and
a
CAD
where museums have an important role.
program
associated with programming language so it can be used programs created in the Scheme language, as it automates the repetitive and time consuming process that could lead to random errors.
The
monuments
in
extension
are
at
a
disadvantage in this transition to the virtual museum acquisition, because they generate a larger effort on the lengthy process of survey to which they need to submit. Reason why the development of models with
4º. Three-dimensional modeling
isolated elements, i.e. the monuments very well defined and contained was favored at the expense
At this stage it is convenient to use a program BIM with parametric and associative capability. It is
of monuments that extend in space and time. This thesis finds its relevance in this particular point,
taking advantage of this apparent drawback as an
Finally, the experimentation
of
the model
added value by developing a methodology that
revealed the advantage of using new technologies
provides everything for the recreation of objects that
for viewing / manipulation, including game engines,
can be applied to future models, which can then be
which allow greater immersion and realism of the
used either by technicians either by the general
object exposed, visual quality and real-time.
public.
This methodology is based on the software with parametric and associative properties which allows automatic model updating and modifying much easily and expeditiously. However there is the awareness that the modeling programs adopted, as well as all existing, have limitations that must be overcome to reach the desired product, and sometimes it is needed to make concessions so that there is consistency in the generated information.
The programming languages make the process more efficient, avoiding unnecessary time, detaching user from routine tasks. If this communication software was developed, this type of procedure, that was applied in the present work in the generation of the axis director of the model, could well be extended and implemented to the next stage of interaction with the BIM software. Thus, the whole process of preparing the three-dimensional model would be made by recourse to a programming language. However, given that the model is intended to be handled by technical heritage experts, it was considered that it would be more practical the use of BIM at the expense of a fully automated, once you lose the interactive portion and editing elements and its very selective view of informative tables.
Nevertheless, it is considered that the program used, and as the model designed, produced the desired result. In the sense that it has developed a digital model useful for the technicians use in the management, protection and maintenance of the monument: as a virtual model that allows the public to interact in an educational and fun way.
Future Developments
The digital model has generated widespread use, by EPAL technical, management, preservation and maintenance of the Aqueduct.
The main advantage of the model now created is the chance to let edit and adapt to new sprites specific data that may be obtained as the correct location and sizing of elements of the aqueduct are being known, without having to redo the whole process from the beginning. Updating the model could be implemented successively, until they reach the level of rigor appropriate to the scientific requirements, and if the area surrounding the monument is also considered for modeling, as conducted in this study it can be provided with a tool to consider in its the design and architecture of urban
planning,
which
will
develop
in
the
surrounding area. In turn, the works are complemented by field photogrammetric surveys and / or partial digital scanning,
to
obtain
the
most
representative
components stereo to my of the monument, these images can be used to increase the level of detail of the surface to finish of the model and to replace the current texturing process by use of standard images.
Once the virtual model has the potential to come to the collection of the Museum of Water, it can be used on the creation of by-products, resulting from the simplification of the base model that require less computing resources so it can be more easily manipulated. This type of models, summarized and statistically more didactic function, are extremely suitable to be integrated into national systems to support
the
scientific
community,
such
as
Endovélico whose mission may be extended to cover also the centralization of information on the simplified models in order to disseminate interactive monuments. The methodology developed in this work can be used as an aid to future representations of monuments in length, providing the conversion of such heritage to the new existing reality - virtual reality - in parallel with the proliferation of the use of these new tools allowed because of the greater software capacity. This allows us to foresee the potential
application
of
emerging
technologies
rendering engines of video games on simulations of heritage, enjoying its high performance and realistic rendering capabilities. Finally, there would be a greater advantage in the development of interaction between software, which would automate and streamline the whole process even more, as well improve the current BIM tools and their associative properties. 6.
References
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num
Modelo
Tridimensional
Urbano.
Lisboa:
Faculdade de Ciências da Universidade do Porto, Setembro de 2003. [7] UNESCO – Carta para a Preservação do Património Digital. Paris: UNESCO, 2003. http://www.romereborn.virginia.edu/rome_reborn_2_documents/
Images 2. - 8. Images of the generated model.