QCA Science Unit 1E: Pushes and pulls – activities 1-11. Unit 1E: Pushes ... 1
Worksheets each for push and pull– identify which objects can be pushed/pulled.
Symbols Inclusion Project: Resource Set 2, Science The materials in this pack have been developed by Warwickshire DISCS and Widgit Software. The symbols are © Widgit Software 2005. Unit 1E: Pushes and Pulls
Moving things, describing movement, pushing and pulling objects, stopping moving objects, What causes movement?
1E-01 pairs (3pp) Vocabulary – push, pull, twist, spin, swing, slide, swerve, hop, jump, turn, fast, slow, start, Cards for pairs game, pelmanism, stop, speed, direction, move, go round. Lotto or Matching Small symbol cards with ‘unit’ vocabulary. Players take turns to turn 2 cards over – read word, do action, do they match? Find matching pairs. Suggest an object that can move in such a way. 1E-02 Board game 1 (1pg) Identify if objects pushed/pulled when used Resources needed – board, die (1-3), counters How to play – throw die – move along track – land on object eg sledge. Read word. Say if pull/push. Mime use. Pictures of same objects/photos and pictures used in game can be stuck on board round outside of track for reward counters for players. 1E-03 Board game 2 (1pg) Identify objects that can be pushed or pulled Resources needed – board, die (1-3), counters How to play – throw die – move along track – Read the word and then think of something that can be pushed or pulled according to the word. Use the small pictures around the edge for inspiration, or cut these off. 1E-04. How many (2pp) Identify if objects pushed/pulled when used 1 Worksheets each for push and pull– identify which objects can be pushed/pulled. 1E-05 Odd one out (5pp) Identify push/pull 5 worksheets – find the odd one out/which one is different?
QCA Science Unit 1E: Pushes and pulls – activities 1-11
Symbols Inclusion Project: Resource Set 2, Science The materials in this pack have been developed by Warwickshire DISCS and Widgit Software. The symbols are © Widgit Software 2005. 1E-06. Word book (5pp)
Vocabulary Words used in the unit that children need to have an understanding of: Observe, Observe, object, waterwheel, change direction, swerve, slow, slower, further, compare, speed up, slow down, projectile, push, pull, describe, because, speed, direction, danger, windmill, sand, twist, spin, swing, slide, hop, jump, turn, fast, faster, be careful, keep safe. Can be used for individual or small group work.
1E-07 Blank templates (2pp)
2 blank board game template for teachers/pupils to fill in with own pictures
1E-08 Dominoes (4pp)
Word/symbol matching Push, pull, twist, spin, swing, slide, swerve. Match same word/symbol. Mime action Understanding a push and a pull Harry’s New Bike – introduction to push/pull concept using familiar setting. Understanding a push and a pull Harry and Tilly’s Adventure Aid understanding and use of specific vocabulary Push and pull cards (large and small) to help understanding of word meanings. 2 sheets of cards of objects that can be pushed and/or pulled. Check understanding of vocabulary Complete the sentences, copying or using cut outs from the words at the top of the page.
1E-09. Short story (6pp) 1E-10 Long Story (14pp) 1E-11 Flash cards (10pp)
1E-12 Sentences (2pp)
QCA Science Unit 1E: Pushes and pulls – activities 1-11
Unit 1E-01 pairs p1/6
pull
pull
push
push
twist
twist
spin
spin
swing
swing
slide
slide
Unit 1E-01 pairs p2/6
swerve
swerve
hop
hop
jump
jump
turn
turn
fast
fast
slow
slow
Unit 1E-01 pairs p3/6
start
start
stop
stop
speed
speed
direction
direction
move
move
go round
go round
Unit 1E-01 pairs p4/6
Unit 1E-01 pairs p5/6
start
stop
speed
direction
move
go round
Unit 1E-01 pairs p6/6
pull
push
twist
spin
swing
slide
swerve
hop
jump
turn
fast
slow
Unit 1E-02 Board game
start
pram
hoover
rope
nail
door
trolley
pull
push
sledge
finish
kite
lead
swing
table
roller blind
cracker
Unit 1e-03 board game 2
start
push
push
pull
push
pull
pull
push
push
pull
pull
push
pull
pull
push
push
pull
push
pull
pull
push
push
pull
Finish
push
pull
Unit 1E-04 how many 1/2
How
Write
many
things
your
answer
can
be
here
pulled?
Unit 1E-04 how many 2/2
How
Write
many
things
your
can
answer
be
here
pushed?
Unit 1E-04 odd one out p1/5
Odd One Out 1
2
3
Tick or colour the odd one out in each row. Pull / push.
Unit 1E-04 odd one out p2/5
Odd One Out
1
2
3
Tick or colour the odd one out in each row. Push / pull.
Unit 1E-04 odd one out p3/5
Odd One Out 1
2
3
Tick or colour the odd one out in each row. Push / pull.
Unit 1E-04 odd one out p4/5
Odd one out
Tick or colour the odd one out.
Unit 1E-04 odd one out p5/5
These cards can be cut out and used for discussion or reference.
Unit 1E-06 Word Book p1/5
Unit 1E-06 Word Book p2/5
observation
objects
change direction
slow down
My
'Pushes
and
Pulls' swerve
Word
slow
Book slower
further
Unit 1E-06 Word Book p3/5
Unit 1E-06 Word Book p4/5
compare
speed up
speed
direction
spin
projectile
dangers
windmill
push
pull
keep safe
sand
describe
because
twist
waterwheel
Unit 1E-06 Word Book p5/5
swing
be careful
slide
hop
jump
turn
fast
faster
Unit 1E-07 blank game template 1/2
Start
Finish
Unit 1E-07 blank game template 2/2
start
finish
Unit 1E-08 dominoes p1/4
push
push
push
swing
push
pull
push
slide
push
twist
push
swerve
push
spin
pull
pull
Unit 1E-08 dominoes p2/4
pull
twist
pull
swerve
pull
spin
twist
twist
pull
swing
twist
spin
pull
slide
twist
swing
Unit 1E-08 dominoes p3/4
twist
slide
spin
slide
twist
swerve
spin
swerve
spin
spin
swing
swing
swing
swing
slide
spin
Unit 1E-08 dominoes p4/4
swing
swerve
slide
slide
slide
swerve
swerve
swerve
Unit 1E-09 short story
Harry's New Bike
Unit 1E-09 short story
Unit 1E-09 short story
Harry
had
a
new
bike
1
for
his
birthday.
Unit 1E-09 short story
He
pushed
it
towards
2
the
path.
Unit 1E-09 short story
He
pulled
the
handlebars
then went
for
a
long 3
to
ride.
turn
it
and
Unit 1E-09 short story
Harry
into
was
the
tired,
garage
so
and
he
then 4
pushed
his
had
tea.
bike
Unit 1E-10 long story
Harry and Tilly's
Adventure
Unit 1E-10 long story
One
sunny
Tilly made
Harry
They
day
sandwiches
fetched
put
Harry
the
Harry and Tilly's Adventure
and
and
Tilly went
cakes.
orange juice
from
lunch
the
into
out
the
fridge.
picnic box. Page 1
in
their shiny red car.
Unit 1E-10 long story
Harry
got
a
rug
They started
They were
very
Harry and Tilly's Adventure
to
their
sit
on.
journey
to
the
excited.
Page 2
countryside.
Unit 1E-10 long story
What
would
Harry
told
Tilly was
they
see
Tilly that
so
Harry and Tilly's Adventure
in
they
the
countryside?
might
see
excited.
Page 3
some
animals.
Unit 1E-10 long story
At
last
The
Harry
Harry
and
countryside
parked
Harry and Tilly's Adventure
had
the
Tilly arrived.
lots
car
of
green
by
the
Page 4
fields.
pond.
Unit 1E-10 long story
They went
for
They
saw a
There
was
a
cow
a
Harry and Tilly's Adventure
sign
walk
in
before
a
which
lunch.
field.
read,
'Please
Page 5
close the
gate.'
Unit 1E-10 long story
Harry
Then
pushed
he
the
pulled
"Well done "
said
Harry and Tilly's Adventure
gate to
it
to
open it.
close it.
Tilly.
Page 6
Unit 1E-10 long story
They watched
They went
Harry
Tilly
back
lifted
put
the
the
down
Harry and Tilly's Adventure
cow
to
eating
their
picnic box
the
rug
grass.
car.
out
for
of
them Page 7
the
to
car.
sit
on.
Unit 1E-10 long story
The
After
sandwiches
and
lunch they
They went
to
Harry and Tilly's Adventure
cake tasted
were
sleep
in
both
their
very
tired.
car.
Page 8
nice.
Unit 1E-10 long story
While
they
They were
They
didn't
were
nasty
sleeping
walked
nearby.
boys.
shut the
Harry and Tilly's Adventure
3 boys
gate and
they shouted
Page 9
at
the
cow.
Unit 1E-10 long story
The
boys
They
did
They
pushed
"Push
saw the
not
see
the
Push Push "
Harry and Tilly's Adventure
car
Harry
car
said
the
beside
the
pond.
and
Tilly asleep
into
the
boys. Page 10
pond.
inside.
Unit 1E-10 long story
The
The
car
car
went
got
Tilly screamed
Harry
and
the
pond with
in
the
mud.
stuck
and
Tilly
Harry and Tilly's Adventure
into
the
were
boys
ran away.
sad.
Page 11
a
SPLOSH!
Unit 1E-10 long story
The
He
farmer
tied
"PULL
The
came
some
PULL
tractor
with
rope to
PULL "
pulled
Harry and Tilly's Adventure
his tractor
the
said
the
to
tractor
rescue
and
the
them.
car.
Harry.
car
out Page 12
of
the
pond.
Unit 1E-10 long story
Harry
and
Tilly said
Harry
and
Tilly drove
They never
forgot
Harry and Tilly's Adventure
thank you
their
to
the
farmer.
home.
visit
to
the
Page 13
countryside.
Unit 1E-11 Flash cards P1/10
Large cards for labelling, pelmanism and in action games.
push
push
Unit 1E-11 Flash cards P2/10
Large cards for labelling, pelmanism and in action games.
pull
pull
Unit 1E-11 Flash cards P3/10
push push
push push
push push
push push Small cards for pelmanism and matching games
Unit 1E-11 Flash cards P4/10
pull pull
pull pull
pull pull
pull pull Small cards for pelmanism and matching games
Unit 1E-11 Flash cards P5/10
pull
the
rope
pull
the
table
pull
door
push
the
pram
table
push
the
wardrobe
push
push
the
the
pull
the
the
door
sledge
Unit 1E-11 Flash cards P6/10
push
push
push
push
push
push
push
push
push
push
push
push
push
push
push
push
Unit 1E-11 Flash cards P7/10
pull
pull
pull
pull
pull
pull
pull
pull
pull
pull
pull
pull
pull
pull
pull
pull
Unit 1E-11 Flash cards P8/10
sledge
roller blind
nail
table
rope
pram
hoover
trolley
wheelbarrow
weed
zip
fishing line
lead
car
curtains
Unit 1E-11 Flash cards P9/10
kite
closed door
open door
cracker
swing
nail
jumper
oars
keys
keyboard
button
kitchen roll
window
plug in
plug
Unit 1E-11 Flash cards P10/10
push
pull
push
or
pull
Place these cards on the table. Pick one of the action objects (page 9), place it on/by the appropriate action card. Use the push/pull as appropriate.
Unit 1e-12 sentences 1/2
pushed
She
I
pushed
___________
____________
They ____________
He ____________
the
the
the
the
pulled
pram
dog
car
to
pulled
the
behind
me.
down
nail out of
shops.
the
the
road.
wood.
Unit 1e-12 sentences 2/2
push
We
I
Will
pushed
____________
____________
you
pull
crackers
up
the
____________
He ____________
the
pulled
at Christmas.
zip
me
door
on
on
my jacket.
the
closed.
swing?