World. Resurrection. Refusal of return. ACT TWO: Ordeal. ACT THREE. Return. ACT ONE. Separation. CREATING the NARRATIVE ARC â the Hero's Journey ...
Systems, Scanning, and Scenarios A presentation for OR54 Tuesday, 4 September 2012 Dr Wendy L Schultz Infinite Futures
Three Stories: history, emergence, narrative
History: two sister disciplines, alike in dignity
Shared History | Shared Progenitors
* Early 20th C: Systems sciences emerged as ‘organismic’ biologists grow frustrated with Newtonian (mechanistic) models * Early 20th C: Long-‐range thinking about the future emerged with large-‐scale planning efforts in USA and USSR (albeit for different reasons) * WWII: Operations research in widespread use for quarter-‐mastering USA’s war effort, eg RAND * Post-‐WWII: Global futures community begins exploring images and models of long-‐range futures for humanity and the planet, eg Kenneth Boulding and Jay Forrester ‘bridge’ systems/OR and futures
Shared Concerns * To gain new understanding about interconnections and leverage points in complicated and complex systems (eg, us) * To gain new concepts and tools for identifying and exploring how systems emerge, evolve, and change * To explore alternative possible system outcomes as preparation for creating optimised outcomes: preferred futures
Shared Problems * Hard (eg quantitative forecasting) vs soft (eg qualitative scenarios); focussed (eg single topic) vs diffuse (eg ‘future of everything’) * Branding – and contrary to common UK use, we chose NOT to have an ‘ology’, about forty years ago (sorry, Ossip) * …but if we build more bridges between academics and practitioners, and theories and methods, across both fields, useful synergies can result
Emergence: on far horizons, new-‐born change
LIFE CYCLE OF EMERGING CHANGE
Life Cycle of Change
Development of an issue
system limits; problems develop; unintended impacts global; multiple dispersed cases; trends and drivers
institutions and government
newspapers; news magazines; broadcast media laypersons’ magazines; websites; documentaries local; few cases; emerging issues
specialists’ journals and websites
scientists; artists; radicals; mystics
Time
Schultz, adapted from Molitor
Scanning Data: the fringe festival * Sources of authoritative opinion * science and technology: where those communities themselves announce news. * social and cultural change: where transgressive ideas emerge among artists, youth, marginalised communities – the fringe.
* Sources of surprise * challenges to scientific paradigms; * challenges to the status quo.
Four Scanning Modes (Chun Wei Choo, ASIS Bulletin)
* Touring * minimal targeting, many sources; sensing.
* Tracking * minor targeting, few sources; sense-making.
* Satisficing * moderate targeting, few sources; learning.
* Retrieving * high targeting, many sources; retrieving.
WHAT NOT TO DO WITH SCANNING DATA
WHAT TO DO INSTEAD: identify overlapping waves of change
THREE HORIZONS FRAMEWORK B Sharp, T Hodgson, A Curry
WHAT TO DO INSTEAD: map cascades of change Adapted from J Glenn; R Lum
Futures / Impact Wheels •
Jerome C. Glenn • • •
•
Invented futures wheels in 1971 as a method for policy analysis and forecasting Also called Implementation Wheels, Impact Wheels, Mind Mapping, and Webbing. Reference: Jerome C. Glenn, “The Futures Wheel,” in The Millennium Project Futures Research Methodology 3.0 (CD)
Joel Barker •
•
“Cascade thinking:” go out at least three orders of implications to find big surprises http://strategicexploration.com/implications-wheel/
Narrative: futurists tell stories* – complex stories
*Thank you, Don Michael.
Generating Surprise from Complexity
* Subsidiary impacts create surprise: * explore beyond the obvious * consider feedback.
* Complex systems create surprise: * systems archetypes * obvious can produce counter-intuitive results * effective is rarely easy.
FUTURES WHEEL IMPACTS OVER TIME Adapted from J Glenn; R Lum; C Crews
SYSTEM IMPACTS ACROSS THE THREE HORIZONS
FEEDBACK CLUSTERS CREATE SCENARIO ’BACKDROPS’
SEPARATE SCENARIO SYSTEMS EVOLVE, eg,
ADDING CHARACTERS to BACKDROP – Jungian Archetypes
Graphic via L Shupp, Cheskin
CREATING the NARRATIVE ARC – the Hero’s Journey
ACT THREE Return
12
Return with Prize
1
Call to Adventure
ACT ONE
Refusal of Call
Separation
2
Resurrection
Meeting Mentor
11 10
3
Ordinary World
Return to the World
4
Special World
Crossing Over First Threshold
Trials
Refusal of return
9
5 Approach
Reward
8 7
Giving Up Preconceptions
ACT TWO: Ordeal
6 Graphic via L Shupp, Cheskin
FUTURES of FS and OR: hand in hand Crowdsourcing scanning and scenarios Design futures and futures prototyping Testing impacts and outcomes using CAS
Thank you! wendy@infinitefutures.com