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ISSUE 01 MAY 2012
A Magazine for Raspberry Pi Users
Debian
Introducing... The Raspberry Pi
Scratch
A new breed of computer
RacyPy
Python
QR Code:
NO MORE APPLES FOR TEACHER!
http://www.themagpi.com Raspberry Pi is a trademark of The Raspberry Pi Foundation. Front Cover and Feedback Images were created using http://photoFunia.com
Over the coming issues, The MagPi will explore the exciting things that can be done with this very special computer. We will introduce you to the various Raspberry Pi operating systems, how to program in a range of languages, and start your own interesting projects. We aim to help experts and beginners get the most out of the Raspberry Pi hardware and more importantly help build a fun and friendly community for everyone to get involved with.
2
Fresh fruit If you like your apples to be white
Interest in the Raspberry Pi is already
and shiny, your apricots made
incredible, and demand
from silicon, and you'd rather talk
expectations.
has far exceeded
IT professionals, electronics
experts and newcomers are all eager to get
to your blackberries, then you
their hands on the small device which
may be in for a treat...
everybody agrees 'is going to be huge'.
The Raspberry Pi computer is the size of a
Article by Jaseman & Meltwater
credit card, completely silent and costs under The operating system runs from an SD flash card, allowing its personality to instantly be switched by swapping cards. Its potential uses are staggering, and as yet, not fully explored, but it has already been tested as a multimedia player with streaming capabilities, a games machine, an internet browser and a hardware development board. It is intended to be used as an educational device for people of all ages and skill levels. Lucky Element 14 Road Test Prize Winner 'GizmoB73' unboxed this late 'R&D' prototype.
Contents
Affordable Computing
P.04
Debian VirtualBox
P.16
The Fall Of Programming
P.05
Programming
P.18
The Pioneers
P.06
The Scratch Patch
P.20
Hardware Development
P.09
The Python Pit
P.23
Skutter
P.10
Feedback
P.30
RacyPy LiveCD & Virtual Machine
P.12
Web Links & Credits
P.32
3
The Dawn Of Affordable Computing The ZX81 and Spectrum by Sinclair Research,
were
among
the
first
affordable home computers available during the early 1980's. Although these 8-bit computers were crude by today's standards, they gave ordinary people the opportunity to write computer programs and games. The
BBC
Acorn
computer
was
backed by the British Government for use in education and subsidies were granted to schools.
These
computers were a little too expensive for most families to have at home. The 'Electron' was Acorn's attempt at addressing the price issue. They sold a number of units, however despite being more powerful on the hardware side, the range of game titles was significantly
smaller
than
rivals
Sinclair and Commodore.
4
The MagPi
Issue 01 MAY 2012
The Fall Of Programming Home computer users were becoming less interested in writing their own programs. Slick-looking, professionally made games that were
coming
out
of
software
publishing
companies were compelling. Ocean Software for example, an
boasted
impressive
library of hit game titles
such
as
'Daley Thompson's Decathlon', 'Chase HQ' and 'New Zealand Story'. The trend of moving away from programming followed within the education sector. Early software packages like Wordstar, and Lotus 123 were difficult to use before the days of the graphical interface, but typing skills, word processing, spreadsheet and I", "Love", "My","Raspberry","Pi"]
for n in range(0,5): print (mytext[n])
print()
PYTHON VERSION: 2.6.6 / 2.7.2 / 3.2.2 PYGAME VERSION: N/A O.S.: Debian / RacyPy / Win7
TE
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D!
(continued over page...)
27
This game will take a bit more typing, but it is a good example of what the Pygame library can do. Don't worry if you do not understand all of the commands. We will be covering these in more detail in the next issue. Note: You will need a mouse connected to your computer to control the bat. # BAT AND BALL # By antiloquax - 28th April 2012 import pygame from pygame.locals import * pygame.init() # set the width and height of the screen size = [400, 400] screen = pygame.display.set_mode(size) # give the window a title pygame.display.set_caption("Bat and Ball") # This makes the normal mouse pointer invisible in graphics window pygame.mouse.set_visible(0) # create surfaces for the bat and ball bat_surf = pygame.Surface((64,12)) bat_surf.fill((0,255,0)) batrect = bat_surf.get_rect() ball_surf = pygame.Surface((30,30)) ballrect = ball_surf.get_rect() ball = pygame.draw.circle(ball_surf, (0,0,255),[15, 15], 15) # set speed of ball speed = [3, 3] # puts the bat center of screen, near the bottom batrect.center = ((size[0]/2), (size[1] - 50)) # make a text object font = pygame.font.Font(None, 36) text = font.render("Game Over", True, (255,0,0)) textRect = text.get_rect() textRect.centerx = (size[0]/2) textRect.centery = (size[1]/2) # loop until the user clicks the close button done=0 # create a timer to control how often the screen updates clock = pygame.time.Clock() # main game loop while done == 0: screen.fill((0,0,0)) # event handling for event in pygame.event.get(): # if we click something ... if event.type == pygame.QUIT: # if we click close ... done=1 # this will cause the loop to finish.
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# moves bat in accordance with the mouse position position = pygame.mouse.get_pos() batrect.centerx = position[0] # move the ball ballrect.left += speed[0] ballrect.top += speed[1] # collision detection if ballrect.colliderect(batrect): speed[1] = -speed[1] # check if the ball is going off screen if ballrect.left < 0 or ballrect.right > size[0]: speed[0] = -speed[0] if ballrect.top < 0: speed[1] = -speed[1] # print "Game Over" if the ball leaves screen if ballrect.top > size[1]: screen.blit(text, textRect) pygame.display.flip() pygame.time.wait(2000) # 2000 milliseconds pause ballrect.top=0; ballrect.left=(size[0]/2) # reset the ball position screen.blit(ball_surf, ballrect) screen.blit(bat_surf, batrect)
# set the loop to 60 cycles per second clock.tick(60) # update the display pygame.display.flip()
Make sure to observe UPPER and lower case text, for example: .font.Font .Surface .Clock Try altering the '# set speed of ball' section: EG: speed = [5,5] You can also alter the width and height of the screen. Let us know how you get on with these programs. We will bring you some more Python and Pygame examples in Issue 2. PYTHON VERSION: 3.2.2 PYGAME VERSION: Pygame 1.9.2a0 O.S.: Win7
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29
Feedback 'Magazine has to be
'Group effort PDF mag,
'The magazine is looking
done.'
but it would be nice to
great. There is certainly
see one of those monthly
a need for this sort of
online flash page turn
'step
'I would love to see a
magazines with pictures n
Keep up the good work!'
magazine, but I'd also like
stuff.'
SN
to see it be a community
Abishur'
step'
guide. Montala
monkeyra
led effort that is free for download.'
by
'Hi
I'm education
'A mag would be great.
coordinator
Especially if there was
Foundation and (at the
plenty of programming
moment)
tutorials/simple apps.'
employee. The MagPi is
fastkat
for the
the only
a great idea!.' Myra 'Exciting!
We're
very
happy to see you guys doing this, and we're looking forward to seeing what you come up with. Thanks for letting me know about it.' Liz
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Raspberry Pi is a trademark of the Raspberry Pi foundation. The MagPi magazine is collaboratively produced by an independent group of Raspberry Pi owners, and is not affiliated in any way with the Raspberry Pi Foundation. The Magpi does not accept ownership or responsibility for the content or opinions expressed in any of the articles included in this issue. All articles are checked and tested before the release deadline is met but some faults may remain. The reader is responsible for all consequences, both to software and hardware, following the implementation of any of the advice or code printed. The MagPi does not claim to own any copyright licenses and all content of the articles are submitted with the responsibility lying with that of the article writer.
Other Resources and Weblinks http://www.themagpi.com Official website of The MagPi magazine.
Tandy have generously provided The MagPi with a Domain name.
http://www.raspberrypi.org
A great big 'THANK YOU' from The MagPi Team.
http://www.youtube.com/RaspberryPiTutorials
Official home of the Raspberry Pi Foundation.
http://elinux.org/R-Pi_Hub Wiki hub for the Raspberry Pi computer.
Video tutorials and python / pygame programming examples by Liam Fraser.
http://www.raspberrypi.org/forum/educational-applications/jasemans-python-lessons Python / Pygame tutorials by Jaseman.
Look out for some interesting news about Tandy in next month's issue.
http://www.python.org Official site for the Python programming language.
http://www.debian.org Homepage for the Linux Debian Operating System.
[email protected] The MagPi
Issue 01 MAY 2012
Team:
Ash Stone Chief Editor / Administrator / Website / Header
Jason 'Jaseman' Davies Page Designs / Writer
Meltwater Writer / Editor / Photographer
Chris 'tzj' Stagg Photographer / Graphics
Bodge N Hackitt Writer
antiloquax Python Tutor
Additional help and support: tzj
GizmoB73, Darren Grant, Mike Clements, Russell Davis, Rudi Kuin, Deep Thought, Liz Upton & Myra Raspberry Pi is a trademark of The Raspberry Pi Foundation,