Introduction

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To build iPhone & iPod touch applications using Cocoa ... Assignments may be completed using the iPhone ... The iPhone Developer's Cookbook: Building.
ST 49995/59995 Application Development for Mobile Device (iPhone, iTouch, IPad)

Our goal •  To build iPhone & iPod touch applications using Cocoa Touch

Development Environment

Quick Survey • C Programming •  Object Oriented Programming –  C++, Java, Objective-C?

•  Do you own a Mac machine? •  Have you done the iPhone SDK and done iPhone development? •  Have submitted apps to the App Store?

Hardware and Software Requirement •  Required Hardware & Software: –  Intel-based Macintosh, running Mac OS X 10.5 Leopard –  iPhone SDK

•  iPhone or iPod touch is not required –  Assignments may be completed using the iPhone Simulator

•  MacLab (365) –  Four Macs with iPhone SDK installed

IPhone SDK •  Iphone developer university program –  The iOS Developer University Program is a free program designed for higher education institutions looking to introduce iOS development into their curriculum.

•  Steps to get free SDK –  All Program participants must first register as Apple Developers. –  Students can then be invited by their Course Instructor to join a team. –  During the invitation acceptance process, students are required to review and agree to the iOS Developer Program Student Agreement prior to becoming an active member of the team.

Texbooks •  Required Textbooks: N/A •  Recommended Textbook: –  Learn Objective-C on the Mac –  Beginning iPhone 3 Development (Exploring the iPhone SDK) –  The iPhone Developer's Cookbook: Building Applications with the iPhone SDK

•  6 Free Apple E-book (iBOOKStorge) –  The Objective-C Programming Language –  iOS Application Programming –  …

•  Apple Development Center

Cocoa Touch & iPhone SDK •  Based on Cocoa –  Mature, polished, highly consistent APIs

•  Provides a very rich starting point for exploring app design •  Shows “real-world” implementations of OO design patterns •  Designs learned on iPhone translate directly to Mac OS X

Objective-C •  ObjC is a language focused on simplicity and the elegance of OO design –  Based on ANSI C –  Brings many object oriented principles, but with a minimal amount of syntax (SmallTalk)

•  A data point to compare with designs of C, C++ and Java

Homeworks and Projects •  4-5 homeworks •  One presentation (during the last month in the class) –  Study an open-source Iphone Apps

•  One course project –  Topic Selected in early March –  Demo in the last day of class

•  Team-up for Presentation and Course Project (2 students)

Final Projects •  2 months to work on them •  By yourself or with a partner •  Categories to consider: –  –  –  – 

Student life apps Educational tools Games Social / location-aware software

•  Find a project that you or your friends would actually like to use! •  Post it on the app store (internally)

Main Topics •  Objective C –  Inheritance, Memory Management, Properties, Categories, Protocols

•  Foundation Kit •  SDK (Xcode/Interface Builder) •  Application design patterns •  View controllers •  Presenting data –  Table views

•  Loading & saving data –  Property lists, Core Data, web services

•  Text input •  Address Book and other system integration •  Core Location/Map…

Lab and Office Hour •  We will try to run several labs •  Office hours: Monday/Wednesday 4:30pm -5:30pm •  Class Schedule

Questions