M605 Computational Architecture - Focusing on Percepti ... ctionality Aspects of Urban Intervention by Varaku.pdf. M605
computational architecture
Focusing on perception and functionality aspects of urban intervention
Chair:
Design Informatics Prof. Dr. I. Sevil Sariyildiz
Thesis Mentors:
Ir. Huib Plomp Dr. Michael S.Bittermann
Coordinator:
Dr. Michael S.Bittermann
Exam Delegate: Mr. Daan Vitner Student : Student no :
Erald Varaku Address: Korvezeestraat 194, 2628DJ, Delft e-mail:
[email protected]
Arch. Erald Varaku 4210018
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Table of Contents -Group analysis -Understanding the Dutch city -History of flood and drought
-Understanding the Randstad city -Flood and salinization risk -Dunes situation -Transportation system -Densification
-Understanding Den Haag -Silhouette -Functional zoning
-Understanding the site -Public areas -Transportation routs -Entrance of the site
-Entrance analysis -Design of the entrance -Design of a plaza -Design of the tower 2
3
4
2006
Understanding the Dutch City
2003 1995
History of Flood and Drought 1993 1976
Dry summer, Dyke breach in Wilnis (Utrecht) Economical damage, Residential area flooded
4.83 m above Amsterdam Highest ever level for Delfzijl
Flood around Meuse High water Evacuation of levels in Meuse 250.000 people & Rhine Dry summer Flooding & Significant threat of dyke agricultural breaches Flood disaster- damage in: Zeeland, Zuid Holland & Breached western Meuse dykes Noord-Brabant Flood in More than Storm surges Limburg 1,800 dead & and high river 100, 000 homedischarges less High water level Dyke breaches at tens in in Vlissingen Zuiderzee Enormous High water damage in levels Zeeland and Betuwe region, Flanders Amsterdam Noord Brant Serious dyke breaches and and Gelderland, Utrecht Leiden all the area from The lock at flooding in Den Haag Rhenen & Gorinchem Groningen, Wageningen up Friesland & Large part in collapsed Rotterdam to Amersfoort & Meuse, Waal, 1,300 km2 Overijssel More than 800 Zuiderzee Merwede and area in flooded dead IJssel river Alblasserareas flooded waard floodApprox. 200 ed victims
1953
1926
1916
1906
1855
1825
1820
1809
5
Understanding the Randstad City Flood and Salinization Risk
Exposure to Water (Urban Areas) Shallow (Minor Consequences)
Exposure to Water (Rural Areas)
Deep Shallow (Major Consequences) (Minor Consequences)
Deep (Major Consequences)
Inlets Become Salinized
Nature susceptible to drought / salinization
6
Understanding the Randstad City Dunes Situation
7
Understanding the Randstad City Transportation System
- Water Canals - Railway - Automobile
8
Understanding the Randstad City Densification
Urban Area
Major Preasure on Space
9
Understanding Den Haag
Densification already in process Need for housing
10 International competition/comparison
Understanding Den Haag Silhouette
11
Understanding Den Haag Functional Zoning
Zones
Characteristics of the zone
12
13
Understanding the Site Public Areas
? Plazas
Water element
Green areas
14
Understanding The Site Transportation Routs
Intersection of transportation routs
15
Understanding the Site Entrance of the Site
16 Entrance to people coming from outside Historical entrance Transportation hub
Entrance Analysis Definition of an Entrance different activities exciting events no. of people
liveliness
space quality 0.529
Welcoming
Entrance performance
space usability solid - void trafic safety light/dark neighbourhood
safety
0.471
0.556
people 0.444
different quality of space width of the entrance landmark Highly Distinguishable Input Value
Logical Operation
0.444 Weights
Membership Functions 17
Entrance Analysis
Dark space
No events take place
Crowded
Low pedestrian safety
18
Entrance Analysis Volumetric Analysis
-volume percieved
-volume dedicated to pedestrians
19
Entrance Analysis
20
Entrance Analysis Evaluation of the Entrance different activities exciting events no. of people
liveliness
space quality
0.40
0.529
space usability solid - void trafic safety light/dark neighbourhood
safety people
Welcoming
0.44 0.471
0.556
0.44
0.48
different quality of space
Entrance performance
0.444
0.42
width of the entrance landmark
Highly Distinguishable Input Value
Logical Operation
0.444 Weights
Membership Functions 21
Design of the Entrance
22
Design of the Entrance Volumetric Analysis
-volume percieved
-volume dedicated to pedestrians 23
Design of the Entrance
-Small Harbour -exhibition area -green area -service area -bicycle shed -horeca Transportation hub
Alternative transport
Cooling effect in the area
24
Movement path
Resting area
25
Greenhouse
Direction walls
26
Green roof
27
Design of the Entrance
28
29
Design of the Entrance Evaluation of the Design different activities exciting events no. of people
liveliness
0.40 0.96
space usability solid - void trafic safety light/dark neighbourhood
space quality 0.529
safety 0.471
people
different quality of space
0.48 0.64
width of the entrance
Welcoming
0.44 0.87 0.42 0.94
Entrance performance 0.556
0.444
0.44 0.97
landmark Highly Distinguishable Input Value
Logical Operation
Comparison of existing vs. new design
0.444 Weights
Membership Functions 30
Design of a Plaza
31
Design of a Plaza Location of the Plaza
Intersection of pedestrian moevement paths
32
Design of a Plaza
-auditorium -foyer -administration -horeca
33
Green & exhibition connection with Escher museum
34
Layer of enclosure
35
Smaller plaza
Weather protection
Safe pedestrian movement
Green conncetion 36
Connection of 2 levels
Performance space
37
38
Design of the Entrance Masterplan
Urban deck
Divertion of the car traffic
Give back to pedestrian use
39
Design of the Entrance -3.80
-4.00
-4.00
-4.00
-4.00
-5.00
-5.30
-4.00
-5.35
-5.35
-5.00 -4.00
-4.00 -4.30
-4.00
-5.00 -4.00
-4.00
-3.80
-1.60
-4.00
-4.00
-4.00
-4.00
-5.00
-5.30 -1.60
-4.00
-1.60 -1.60
-5.00 -4.00
-4.30
-4.00 -4.00
-5.00 -4.00
-4.00
40
Relation with the Street
Creation of different levels
Separation of traffic Resting spaces
Spatial quality
41
Different enclosure levels
Different space qualities
Light manipulation
42
Design of a Plaza & Entrance Materialization
Stability
Direction
Contrast between different traffics
43
Stability Movement direction Contrast between different traffics
Different space qualities
Light manipulation 44
Design of the Tower
45
Design of the Tower Preliminary Design Concept
Green Public Areas Art History 46
Design of the Tower Neural Fuzzy Tree tower’s Length program
tower’s Width storey’s Height
elevation to square proportion elevation to street proportion floor plan proportion
total height
no. Storeys
joint perception (tower)
perception
Shape performance
Tower performance Height performance
Perception
joint perception (other buildings) Input Value
Logical Operation
0.444 Weights
Membership Functions 47
Design of the Tower Optimization Process
Values How happy I am
48
Width = 20 Length = 20.25 Height = 90 No. Storeys = 15 Storey Height = 6.00 Shape performance = 0.418 Height performance = 0.163 Perception = 0.913 Tower performance = 0.388
Choice 1 from Pareto front
49 Did not fit the scale
Width = 17.431 Length = 24.89 Height = 56 No. Storeys = 14 Storey Height = 4.00 Shape performance = 0.892 Height performance = 0.9997 Perception = 0.910 Tower performance = 0.984
Choice 2 from Pareto front
50
Width = 16.251 Length = 24.92 Height = 60 No. Storeys = 15 Storey Height = 4.00 Shape performance = 0.9999 Height performance = 0.992 Perception = 0.903 Tower performance = 0.993
Choice 3 from Pareto front
51
Design of the Tower Outcome of the Optimization Process
Quality of space
Rigid
Blocks urban connections
52
Design of the Tower
Urban connectivity
Public areas
Connection with the city
53 New Panorama Mesdaag
Horeca
Green area
Plaza
Interactive Environment Artist’s Geathering
Exhibition + Maurithuis Collection
Entrance
54
Design of the Tower Floor Plans
55
-Floor Plan +9.50 -reception -service area
56
-Floor Plan +13.00 -gift shop
57
58
-Floor Plan +19.00 -exhibition area
59
-Floor Plan +23.00 -Maurthuis collection
60
61
-Floor Plan +32.50 -exhibition area
62
63
-Floor Plan +35.50 -green area (dune)
64
65
-Floor Plan +38.50 -geathering space -exhibition area -service area
66
-Floor Plan +42.50 -library
67
68
-Floor Plan +47.00 -resting area
69
-Floor Plan +52.00 -horeca -service area
70
71
Design of the Tower Vertical Circulation
72
Design of the Tower Structural System
Stable to lateral forces
Does not draw attantion
73
Design of the Tower
Vertical penetration of spaces
Communication between spaces
74
Design of the Tower Facade Design -adaptable
Simple
Daylight control
Flexible use
75
Facade Design Exterior
Simple
Daylight control
Contrast with surrounding
76
Facade Design Interior
Flexible use
Different qualities of space
77
Interior Light Design Natural Lighting
Maxwell
Real environment lighting
Sufficient Light
78
Different periods of the year
79
Interior Light Design Artificial Lighting
-Floor Plan +8.50 ,+13.00
General lighting ->follows the plan
Spot lighting ->follows the materialization80
81
82
Evaluation Perception
-Material qualities Optimization Process
-Time constraint Fuzzy Neural Trees
-Structures the thinking process -Deals with complexity & quantifies outcome -Helps in comparison Overall Design
-Fits the context -Coherent from Urban scale to Detailing 83
End Questions
84
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87
88
89
90
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