ALGORITHM DEVELOPMENT IN TONG-‐ITS CARD

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An Educational Approach to Learn Math In the Modern World topics for. Critical Thinking Exercises in Engineering Freshmen in the Philippines. Academic Year ...
ALGORITHM  DEVELOPMENT  IN  TONG-­‐ITS  CARD  GAME:    An  Educational  Approach  to  Learn  Math  In  the  Modern  World  topics  for     Critical  Thinking  Exercises  in  Engineering  Freshmen  in  the  Philippines     Academic  Year  2018-­‐2019     By  Orlando  Ritchie  R.  Natonton,  IE,  CIPP,  MOE,  LPT  (Math)   Email:  [email protected]  

  INTRODUCTION     Mathematics  has  long  been  seen  as  a  dreadful  subject  since  the  need  to  attend  to  math  classes   in  High  School.  Students  painstakingly  memorize  the  multiplication  table  without  understanding   the   impact   of   such   activity   to   the   future   of   the   society.   Teachers   on   the   other   hand   are   strategically  thinking  of  ways  where  their  student  would  be  able  to  learn  a  math  lesson  for  the   day.  When  students  go  home,  they  leave  their  books,  notebooks  and  do  the  house  chores  which   they  find  no  significance  to  what  they  have  memorized  in  school.  The  list  goes  on  in  the  daily  life   of  a  typical  Filipino  High  school  student  who  dreams  to  be  an  Engineer  someday.  Unfortunately,   that   student   was   not   able   to   pass   the   required   entrance   exam   score   for   Engineering   which   required  a  mathematics  score  of  80%  since  the  student  had  only  75%.  Thus,  dreams  shatter  or   the  student  may  find  ways  to  search  for  schools  who  accept  such  reality  of  what  that  student  can   presently  do.  This  is  a  typical  scenario  for  Filipino  High  school  Students  who  are  eager  to  become   an  Engineer  someday  but  has  currently  low  academic  scores  in  Mathematics.       Recently  the  Commission  in  Higher  Education  (CHED)  and  the  Department  of  Education  (DepEd)   has  ordered  schools  who  are  offering  Engineering  to  include  the  General  Education  Course  (GEC)   Mathematics  in  the  Modern  World  (MMW)  a  3  unit  lecture  credit  course  during  the  1st  year  of   the  accepted  engineering  student.  In  a  sample  curriculum  Mathematics  varies  in  subjects  offered   where   the   student   coming   from   the   Science   Technology   Engineering   &   Mathematics   (STEM)   Academic   Track   would   need   to   take   Mathematics   in   the   Modern   World,   Differential   Calculus,   Integral  Calculus,  Differential  Equations,  and  Advanced  Engineering  Mathematics.  While  the  Non-­‐ STEM   tracks   would   need   to   get   the   bridging   courses   such   as   Pre-­‐Calculus   &   Basic   Calculus,   Chemistry   1   &   2,   and   Physics   1&2.   Syllabus   of   the   mentioned   courses   have   been   developed   already  with  most  components  focused  on  Outcomes  Based  Education.  However,  still  the  way   most  would  be  probably  delivered  in  using  the  lecture  approach  as  well  as  group  problem  solving   and  rigorous  math  drills.       This  paper  explores  the  possibility  of  utilizing  common  game  specifically  “Tong-­‐its”  used  daily  in   the   lives   of   the   student   who   is   exposed   to   family   gatherings   and   reunions.   Most   typical   Filipino   gatherings  would  use  the  card  game  as  a  passing  of  time  as  well  as  entertainment.  The  paper  will   venture   on   developing   an   Algorithm   to   observe   patterns   and   probably   determine   the   best   decision  or  move  for  the  player  who  will  use  the  developed  algorithm  and  win  the  game.  As  the   game  progresses,  application  to  various  topics  to  learn  at  the  subject  Math  in  the  Modern  World   will   be   explored   as   well.   Topics   such   as   Fibonacci   series   or   patterns   ,   numbers   and   symbols,   probability,  and  linear  programming.  

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