Headphones with head tracking. ⢠Head tracker updates rotation matrix frame-by-frame. ⢠Spherical harmonics-based HRTFs. ⢠High-frequency phase correction ...
Development of an outdoor auralisation prototype with 3D sound reproduction Erlend Magnus Viggen, Audun Solvang, Jakob Vennerød, Herold Olsen {ErlendMagnus.Viggen, Audun.Solvang, Jakob.Vennerod, Herold.Olsen}@sintef.no
Acoustics Research Centre, SINTEF ICT, Trondheim, Norway
Source sound
Sound processing
Propagation
Recording method
Input
Nord2000 model
Recorded near-field on vehicle
Source signal at constant speed
Semi-analytical modelling
Microphones in front and on back
Sound paths from propagation model
Detailed treatment of terrain effects
Recorded at constant speeds:
Normally used for noise mapping Processing
30, 50, 80 km/h
Performed for each sound path type
Signal unaffected by propagation or
Each reflection, diffraction, direct
Doppler shift
Source signal Doppler shifted accor-
Computation
Split road source into points Determine sound paths from each source point to listener
ding to path length evolution
Direct, reflected, and diffracted
Resampling by linear interpolation
Find reflections by beam-tracing
Shifted signals filtered frame-by-frame according to vehicle position
Compute 1/3 oct.ave band filters along each path using Nord2000
Store path’s filter, incoming angles, length, type Extrapolation
3D audio representation
Not all source points are computed In some, sound paths are extrapolated
Input
from neighbouring computed points
Processed source sound for each sound path Incoming angle for each sound path Spherical harmonics transform
Treat incoming sound paths as plane waves Each plane wave is represented with spherical harmonics of order N = 4
The plane waves are combined to a (N+1) -channel Ambisonics format 2
The Ambisonics representation can be decoded to different formats and rendered
Audio rendering
Mono
VAD Virtual Auditory Display
Main references
Headphones with head tracking Head tracker updates rotation
matrix frame-by-frame
Stereo
Spherical harmonics-based HRTFs High-frequency phase correction for
interaural level differences
Surround
B. Plovsing, ”Nord2000: Comprehensive outdoor sound propagation model. Part 1.” AV 1849/00, DELTA, 2006. M. A. Poletti, “Three-dimensional surround sound systems based on spherical harmonics,” Journal of the Audio Engineering Society, vol. 53, no. 11, pp. 1004–1025, 2005 J. Vennerød, Binaural reproduction of higher order Ambisonics: A real-time implementation and perceptual improvements, Master’s thesis, NTNU, 2014. J. Forssén, T. Kaczmarek, J. Alvarsson, P. Lund, M. E. Nilsson, ”Auralization of traffic noise within the LISTEN project—preliminary results for passenger car pass-by,” in Euronoise 2009, Edinburgh, Scotland, 2009.